Valheim
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Latest version
0.1.3
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TerraCacklePatch

This patch mod is designed for Cackleheim Terraheim compatibility. While both mods do work when running together, Cackleheim armors were not being provided buffs or set effects by Terraheim. This mod was designed to alleviate that.

Features!

Cackleheim sets Leather, troll, bronze, iron, wolf, and padded now have the same set effects as their terraheim counterparts. All yeen skins have a 5% move speed buff and a sneak attack buff. all manes can now be upgraded! though are set to three specific sets sadly... Secret yeen skin has a different cooler effect for what it is.

that's pretty much it-

Terraheim and Cackleheim are require obviously.

Future plans!

My biggest plan for the future is using parts of this mod to create dll that can be used by other to allow them to easily apply Terraheim armor effects and set effects onto their own armors. Including the ability to create their own balancing as well. As for this patcher mod, it will remain here until either Terraheim makes a majour change that makes this mod need to change or Cackleheim makes a majour change and again i need to edit this mod.

Versions:

Version 0.1.3: Major overhaul of the entire system, including dictionary injections. Reduced redundant code down to simple loop structures. Added validation methods to the utility class. Added CloneArmorPiece method to allow prefab cloning before tier additions. Added try catches to possible failure points. created CheckDictionary method to print out the entire ArmorSets dictionary, for debugging reasons. Created CheckDictionaryEntry method to print out entries during debugging.

Version 0.1.2: Added Cackleheim manes and skins to the list of items with Terraheim effects.

Version 0.1.1: Separated methods from mane class into separate classes. Created Log.cs for debugging. Created Data class for dictionary injection.

Version 0.1.0: Applied Terreheim balancing to Cackleheim armors

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