Valheim
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Details

Latest version
1.1.2
Last Updated
First Uploaded
Downloads
317
Likes
1
Size
9.7KB
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Changelog

1.1.2

  • Fixed compilation on Valheim 1.0 by removing the direct UnityEngine.Animator type dependency.
  • Dodge animation-state detection now uses Player.GetNextOrCurrentAnimHash().

1.1.1

  • Renamed the mod to ParryAndDodgeConfig.
  • Renamed the assembly, DLL, source project, plugin folder, and Thunderstore package metadata.
  • Preserved the existing BepInEx plugin GUID and config filename so existing user settings remain compatible.

1.1.0

  • Added an independent dodge invincibility-duration setting.
  • Added [Dodge] InvincibilityDurationSeconds.
  • 0 keeps Valheim's vanilla dodge invincibility behavior.
  • Custom dodge timing begins when Valheim actually enters its dodge-invulnerable state.
  • Updated the mod description, configuration documentation, compatibility notes, and build/package version.

1.0.0

  • Initial release.
  • Configurable timed-block/parry window.
  • Supports 0.01–2.00 seconds.
  • Default remains vanilla 0.25 seconds.
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