Hunger, thirst and energy with a sleek HUD. Food tiers by health value, a refillable leather Waterskin, drinking from water, comfort-based resting, starvation damage and exhaustion. Server-synced config via Jotunn.
Fixed: World Edit's "unload my backpack" and storage deposit took the Waterskin as goods and it disappeared from your inventory. The Waterskin is now a Misc item instead of a Consumable, so World Edit no longer counts it as goods. Using it, charges, refilling and the tooltip are unchanged, and existing Waterskins pick up the fix automatically.
1.0.0
First release.
Hunger, Thirst and Energy needs (0 to 100) with configurable decay, saved per character.
Compact HUD bars next to the health bar, with smooth fill and a low-value pulse.
Food tiers based on the food's health value. Food stamina also restores energy.
Meads and drinks fill thirst.
Waterskin item with 3 charges, refilled in or near water.
Drink straight from water with a keybind (default Y).
Energy recovery while resting, scaled by comfort level. A full night's sleep restores all energy.
Starvation and dehydration damage, and exhaustion at 0 energy.
Admin and devcommands console commands for testing.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.