Rarity and weight sorts now group items of the same type together (food with food, wood with wood, ...) before falling back to A-Z, so materials no longer land in the middle of your food.
1.1.0
New type sort: weapons, ammo, shields, armor, utility, tools, food, potions & meads, then materials split into wood, stone, ore, metal, hides and seeds, then other materials, trophies, fish and misc.
New ButtonStyle option: set it to Text for the classic labelled buttons ("Sort: Name", "Sort: Type", ...) instead of icons.
1.0.1
Renamed from ChestSort to SortHeim.
Sort your inventory too (buttons beside the inventory panel). Your hotbar row and equipped gear stay put (configurable).
New rarity sort: orders items by biome tier, Meadows → Ashlands. Crafted, smelted, cooked and brewed items inherit the tier of their ingredients. Fix or add any item with the TierOverrides setting.
Removed value sort (almost every item has no trader value).
Buttons: A-Z (name), the game's Encumbered icon (weight), and a gem (rarity), with hover tooltips.
Hotkeys now sort the open chest, or your inventory if no chest is open.
ChestSort 1.1.0
Sort buttons became compact symbols with hover tooltips.
ChestSort 1.0.0
Initial release: sort open chests by name, value, or weight.
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