Unified Valheim networking and dedicated-server performance mod combining adaptive transport, dirty-set synchronization, compression, server tuning, and optional client smoothing.
Compatible Valheim hotfixes and minor updates can remain active when the validated runtime surface is unchanged.
Fundamental method, field, signature, Steam API, or asserted-IL changes still fail closed.
KnownGoodBuilds remains an explicit verification record rather than the only activation gate.
0.1.8 — Valheim 1.0.12 runtime compatibility
Recognize Valheim 1.0.12 Version.c_networkVersion and network version 40.
Validate the verified bool ZDOMan.SendZDOs(ZDOPeer, bool) signature.
Keep client-only ZSyncTransform.SyncPosition IL checks out of dedicated-server preflight.
Preserve the explicit known-build allow-list and fail-closed behavior.
0.1.7 — release version correction
Corrected the plugin, project, and Thunderstore package version to 0.1.7.
No networking behavior or compatibility policy changed in this version.
0.1.4 — TargetPortal compatibility
Automatically keeps vanilla ZDO sync-list handling when TargetPortal is loaded, preserving
TargetPortal's forced portal advertisements and correct player removal after portal travel.
The remaining networking, queue, compression, and performance modules stay enabled.
0.1.3 — portal sync fix
Preserve vanilla invalid-sector removal when dirty-set synchronization drops a known ZDO
outside a peer's active area, preventing players from remaining visible at their old portal.
0.1.2 — safer defaults
Shared server-side map synchronization is now disabled by default.
The optional map self-test is also disabled by default.
0.1.1 — compatibility and safety pass
Fail closed on unknown game builds and detected overlapping networking/map mods.
Added live module enable/disable lifecycle handling.
Hardened compression handshakes, malformed-frame handling, shared-map validation, and map saves.
Fixed package license notices and updated the BepInEx dependency to 5.4.2350.
0.1.0 — Valheim 1.0.7 / network version 39
Initial unified release for Valheim 1.0.7.
One BepInEx plugin identity combining the compatible transport, synchronization,
server-performance, and client-smoothing features selected from SmoothServer, ValheimTune,
and FiresGhettoNetworking.
Safe compatibility gate: unsupported game builds leave replacement patches inactive instead of
continuing against unknown method layouts.
Vanilla clients remain supported by default; shared compression activates only after a safe
per-peer handshake.
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