0.1.4
- Bows always pass the rename filter (no extra skill check).
- DarwinAwards
{weapon} uses the local player's last hit, so nearby NPC damage cannot wipe the killing weapon.
- Rename from extra inventories (chests, backpacks) marks that inventory dirty so the name replicates.
0.1.3
- Rename is limited to combat gear by item type and skill (wood, food, pickaxes, and tools cannot be renamed). The old WeaponsOnly off-switch is gone.
- Removed the yellow Shift+click rename hint from item tooltips.
0.1.2
- DarwinAwards no longer appends
(Name) to the death feed. {weapon} in AwardCategories.yml is replaced; other lines are left as DarwinAwards wrote them.
- Rename allowlist is skill-based: melee (axes, clubs, swords, spears, polearms, knives, fists, shields), bows, crossbows, elemental and blood magic, and ammo (arrows, bolts, missiles, bombs, blob bombs). Pickaxes and tools cannot be renamed when WeaponsOnly is on.
0.1.1
- DarwinAwards: death feed (and Discord, if you use the webhook) can show the killing weapon's custom name.
- Replaces
{weapon} in AwardCategories.yml, or appends (Name) to PvP lines that do not use the token.
0.1.0
- First release: Shift+right-click to rename a weapon or reset it to the default localized name.
- Custom names replicate with the item (inventory, chests, drops, item stands).
- Host-synced rules: rename enabled, weapons-only, max name length.