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ExtraBiomeBounties
EpicLoot add-on: set how many bounties Haldor offers per biome (0 removes a biome, 2+ adds extra bounties with different targets). Server-synced config.Extra Biome Bounties
An add-on for Epic Loot that controls how many bounties Haldor offers for each biome.
EpicLoot normally offers exactly one bounty per unlocked biome. With this mod you can:
- Remove a biome's bounties (
0) - Keep EpicLoot's default (
1) - Add extra bounties for a biome (
2or more), each with a different target
Each player still gets their own board. The extra bounties are rolled per player and stay the same until the board refreshes. EpicLoot's normal unlock rules still apply: a biome only gets bounties once it is unlocked (boss gating) and discovered.
Configuration
BepInEx/config/txc.extrabiomebounties.cfg
[BountyCount]
Meadows = 1
BlackForest = 1
Swamp = 1
Mountain = 1
Plains = 1
Mistlands = 1
AshLands = 1
DeepNorth = 1
- Range 0-10. The number of bounties is capped by how many distinct targets
adventuredata.jsondefines for that biome. - Setting a biome to 0 only hides new offers. Bounties players have already accepted can still be completed and claimed.
- The config is admin-only and synced from the server.
Notes
- Every player and the server must have this mod (version-checked on connect).
- The mod only patches EpicLoot at runtime. It does not modify any EpicLoot files.
- If a future EpicLoot update changes the bounty code, the mod logs a warning and disables itself; the bounty board falls back to EpicLoot's default.
Changelog
- 1.0.0: First release. Built against EpicLoot 0.14.13.