
MixKickingFightingStyle
Nine biome kick weapons, a dedicated Feet skill, and Viking armor sets built around four-hit combos and committed Heavy attacks.MixKickingFightingStyle
Nine biome kick weapons, a dedicated Feet skill, and two Viking fighting armor sets. Four-hit combos reward close-range timing; committed Heavy attacks trade mobility for reach and impact.
Installation
Import the complete ZIP into a Valheim profile in Thunderstore Mod Manager or r2modman. Keep one version of this mod installed, then restart the game.
For manual installation, copy the included BepInEx folder into the game folder after installing the requirements.
Requirements
- BepInExPack Valheim 5.4.2333
- Jotunn 2.30.2
Combat and crafting
- Nine kick weapons cover Meadows, Black Forest, Ocean, Swamp, Mountain, Plains, Mistlands, Ashlands, and Deep North.
- Primary combo damage rises through 1.00x → 1.15x → 1.30x → 1.50x. Bonuses reset with the normal combo timing.
- Heavy deals 1.4x damage, with greater reach and stagger. The character stays in place during the attack; recovery briefly prevents another attack or dodge.
- Hauler's Stride: +25% land movement speed while pulling a cart with kicking weapons equipped. Cargo weight and terrain still affect actual cart speed.
- Boots stay equipped when opening crafting stations or interacting with containers.
- Damaging hits have brief hit-stop. Attacks use original Valheim sounds.
- Boots and fighting armor take 1 second to equip. Unequipping skips the queued crouch action.
- Weapons and armor support quality 1–4. Plains–Deep North weapons and Járngrim armor use the Black Forge.
Fighting armor
Each set contains a headband, vest, and trousers. Wear all three pieces of the same family to activate its effects. Mixed qualities count; mixed families do not. Boots are separate weapons and do not count toward the three armor pieces.
| Full set | Armor Q1 / Q2 / Q3 / Q4 | Skill | Movement | Resistance | Weakness | Attack bonus |
|---|---|---|---|---|---|---|
| Fenrir's Oath | 14 / 24 / 34 / 44 | +15 Feet | +2% | Blunt: 25% less damage | Fire: 25% more damage | — |
| Járngrim Warbound | 64 / 75 / 86 / 97 | +15 Feet | +3% | Pierce: 25% less damage | Slash: 25% more damage | +15% Blunt damage from kicks |
Fenrir's Oath uses a Workbench, levels 2–5. Crafting and fully upgrading all three pieces costs 105 Troll Hide, 54 Bone Fragments, and 20 Thistle in total.
Járngrim Warbound uses a Black Forge, levels 1–4. Crafting and fully upgrading all three pieces costs 105 Black Metal, 54 Lox Pelt, and 20 Linen Thread in total.
Neither set grants Frost resistance. Use appropriate additional protection for cold areas.
Configuration
In BepInEx/config/toone.mixkickingfightingstyle.cfg:
[Combat Skills]
UseFeetSkill = true
true uses the independent Feet skill; false uses Fists. The set's +15 bonus follows the selected skill. Feet and Fists progress are saved separately and are not transferred when switching. Server values override local values while connected. Only server admins can change gameplay settings. Install the same mod version on the server and every client.
Combat multipliers default to 1. The cart utility multiplier defaults to 1.25. Values below 1 reduce the effect; combat settings allow up to 20 and cart speed allows up to 3.
| Section | Setting | Default | Range |
|---|---|---|---|
| Combat Skills | FeetExperienceMultiplier | 1 | 0.1–20 |
| Combat | KickDamageMultiplier | 1 | 0.1–20 |
| Combat | HeavyDamageMultiplier | 1 | 0.1–20 |
| Combat | KickStaggerMultiplier | 1 | 0.1–20 |
| Combat | HeavyStaggerMultiplier | 1 | 0.1–20 |
| Combat | StaminaCostMultiplier | 1 | 0.1–20 |
| Equipment | DurabilityDrainMultiplier | 1 | 0–20 |
| Utility | CartPullSpeedMultiplier | 1.25 | 0.1–3 |
KickDamageMultiplier affects all nine kicking weapons and their upgrades. Heavy damage also receives HeavyDamageMultiplier: setting both to 2 gives four times the current Heavy damage; both at 20 give 400 times. Normal and Heavy stagger settings are separate. Damage changes also affect stagger through the game's normal rules.
Feet EXP changes affect only the independent Feet skill, not Path of Valheiman EXP or points. They are ignored when UseFeetSkill is false. Durability drain affects kicking weapons only; 0 disables their melee wear.
CartPullSpeedMultiplier = 1 disables the cart bonus. It requires actively equipped kicking weapons and an attached cart; releasing the cart, stowing the weapons, or unequipping them removes the bonus. It does not change cart mass, joint settings, or stamina costs.
Changes made through an in-game configuration manager apply immediately and synchronize through Jotunn. Restart the server or game after editing the configuration file externally. Repeated configuration reloads do not compound multipliers. Local settings are restored by Jotunn after leaving the server.
Character preview and loading
Equipped mod armor and boots appear on the character-selection screen. Models load asynchronously as needed; learning recipes does not load every biome model.
Console commands
In a single-player console, enable devcommands, then use:
spawn MKS_MeadowsBoots 1 4
spawn MKS_FenrirOathHeadband 1 4
spawn MKS_FenrirOathVest 1 4
spawn MKS_FenrirOathTrousers 1 4
The last number is quality (1–4). All weapon and Járngrim commands are listed in the info sheet.
Info sheets
Showcase
Armor
Fenrir's Oath and Járngrim Warbound on Armor Stands.

Weapons
Meadows — Meadowstep Wraps

Black Forest — Greydwarf Footwraps

Ocean — Tidebreaker Greaves

Swamp — Rootfang Footguards

Mountain — Frostwolf Kickers

Plains — Loxhide Strikers

Mistlands — Seeker Silk Talons

Ashlands — Charred Ember Greaves

Deep North — Jotunfrost Sabatons

Attack
Normal Attack Combo

Heavy Attack

Changelog
See CHANGELOG.md for release changes.