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BetterTames
Protect your tamed pets from death with this mod! Features a configurable exception list in the config files and makes every animal followable.
CHANGELOG
0.0.8
- Fixed an incorrect method used for deleting Wisp objects. Now using Valheim's native method to ensure they are deleted correctly.
- Changed the logic for the Butcher Knife check to improve performance. Only checks if its tamed and if HP reach 0.
- Using Jotunn now for RPC handling.
0.0.7
- Reworked "MakeCommandable" so side clients can once again make companions follow or stay.
- Fixed several null reference exceptions related to the ButcherKnife check.
0.0.6
- Fix for multiplayer - Fix rpcs to reduce traffic and change logic for follow/unfollow.
0.0.5
- Fix for multiplayer where the second player was unable to unfollow their animals after reaching the cap (or limit).
- Fix for animals unfollowing after teleporting, so that the maximum cap remains reached.
- Small config adjustment for Pet Protection exceptions: Arctic Wolf removed and Summoned Skeleton added.
0.0.4
- Reworked the Pet Protection system and made adjustments for the KnifeButcher in multiplayer.
- The animal teleportation system has been optimized.
0.0.3
- Cleaned up code.
- Added an option for pet protection to exclude specific monster prefab names from protection. (Useful for summons and plugins like Jewelcrafting.)
0.0.2
- I fixed some debug information and made the MakeCommandable part configurable via the config.
0.0.1
- Release first Version.