Decompiled source of BetterTames v0.0.8
plugins/BetterTames.dll
Decompiled 2 days ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BetterTames.ConfigSynchronization; using BetterTames.DistanceTeleport; using BetterTames.MakeCommandable; using BetterTames.PetProtection; using BetterTames.Utils; using HarmonyLib; using JetBrains.Annotations; using Jotunn.Entities; using Jotunn.Managers; using Jotunn.Utils; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Valheim.BetterTames")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Atlas Playbook v0.4.1")] [assembly: AssemblyProduct("Valheim.BetterTames")] [assembly: AssemblyCopyright("Copyright © Atlas Playbook v0.4.1 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("c7a9c4aa-0b32-47f7-a590-a68e94a2511e")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8.1", FrameworkDisplayName = ".NET Framework 4.8.1")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace BetterTames { public static class DistanceTeleportLogic { private static readonly int groundLayerMask = LayerMask.GetMask(new string[7] { "Default", "static_solid", "Default_small", "piece", "terrain", "blocker", "vehicle" }); public const float TELEPORT_CHECK_INTERVAL = 5f; public static void ExecuteTeleportBehindPlayer(Character characterToTeleport, GameObject followTarget) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_01e7: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) //IL_01f3: Unknown result type (might be due to invalid IL or missing references) //IL_01f5: Unknown result type (might be due to invalid IL or missing references) //IL_01f9: Unknown result type (might be due to invalid IL or missing references) //IL_01fe: Unknown result type (might be due to invalid IL or missing references) //IL_0200: Unknown result type (might be due to invalid IL or missing references) //IL_0201: Unknown result type (might be due to invalid IL or missing references) //IL_0203: Unknown result type (might be due to invalid IL or missing references) //IL_0208: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_020f: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Unknown result type (might be due to invalid IL or missing references) //IL_021d: Unknown result type (might be due to invalid IL or missing references) //IL_0222: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_0248: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_02a9: Unknown result type (might be due to invalid IL or missing references) //IL_02ae: Unknown result type (might be due to invalid IL or missing references) //IL_02b3: Unknown result type (might be due to invalid IL or missing references) //IL_02a0: Unknown result type (might be due to invalid IL or missing references) //IL_02a1: Unknown result type (might be due to invalid IL or missing references) //IL_02b8: Unknown result type (might be due to invalid IL or missing references) //IL_02bd: Unknown result type (might be due to invalid IL or missing references) //IL_02c5: Unknown result type (might be due to invalid IL or missing references) //IL_02d3: Unknown result type (might be due to invalid IL or missing references) //IL_02dc: Unknown result type (might be due to invalid IL or missing references) //IL_02e5: Unknown result type (might be due to invalid IL or missing references) //IL_032b: Unknown result type (might be due to invalid IL or missing references) //IL_033e: Unknown result type (might be due to invalid IL or missing references) //IL_0345: Expected O, but got Unknown //IL_0347: Unknown result type (might be due to invalid IL or missing references) //IL_0353: Unknown result type (might be due to invalid IL or missing references) //IL_038a: Unknown result type (might be due to invalid IL or missing references) //IL_0391: Expected O, but got Unknown //IL_0394: Unknown result type (might be due to invalid IL or missing references) //IL_03a1: Unknown result type (might be due to invalid IL or missing references) //IL_03ab: Unknown result type (might be due to invalid IL or missing references) ZNetView component = ((Component)characterToTeleport).GetComponent<ZNetView>(); ZDO zDO = component.GetZDO(); Vector3 position = followTarget.transform.position; Quaternion rotation = followTarget.transform.rotation; BetterTamesPlugin.LogIfDebug("Attempting teleport for " + characterToTeleport.m_name + ".", DebugFeature.TeleportFollow); if (position.y > 1000f) { BetterTamesPlugin.LogIfDebug($"Player Y position {position.y:F1} is > 1000. Preventing pet teleport.", DebugFeature.TeleportFollow); return; } Vector3 val = rotation * Vector3.forward; Vector3 val2 = rotation * Vector3.right; float num = 1f; CapsuleCollider component2 = ((Component)characterToTeleport).GetComponent<CapsuleCollider>(); if ((Object)(object)component2 != (Object)null) { num = component2.radius * Mathf.Max(((Component)characterToTeleport).transform.localScale.x, ((Component)characterToTeleport).transform.localScale.z); } else { Collider component3 = ((Component)characterToTeleport).GetComponent<Collider>(); if ((Object)(object)component3 != (Object)null) { Bounds bounds = component3.bounds; float x = ((Bounds)(ref bounds)).extents.x; bounds = component3.bounds; num = Mathf.Max(x, ((Bounds)(ref bounds)).extents.z); } } float num2 = Mathf.Max(8f, num + 0.5f); float num3 = num2 + 3f; float num4 = Mathf.Max(10f, num * 1.5f); float num5 = Random.Range(num2, num3); float num6 = Random.Range((0f - num4) / 2f, num4 / 2f); try { if (zDO != null && zDO.GetBool("isRecoveringFromStun", false)) { BetterTamesPlugin.LogIfDebug("Pet " + characterToTeleport.m_name + " is in pet-protection stun phase — increasing teleport distance by 30f.", DebugFeature.TeleportFollow); num5 += 30f; } } catch (Exception arg) { BetterTamesPlugin.LogIfDebug($"Exception while checking stun flag for {characterToTeleport.m_name}: {arg}", DebugFeature.TeleportFollow); } Vector3 val3 = -val * num5; Vector3 val4 = val2 * num6; Vector3 val5 = position + val3 + val4; RaycastHit val6 = default(RaycastHit); if (Physics.Raycast(val5 + Vector3.up * 5f, Vector3.down, ref val6, 10f, groundLayerMask)) { val5.y = ((RaycastHit)(ref val6)).point.y + 1f; } else { val5.y = position.y; BetterTamesPlugin.LogIfDebug("No ground found via Raycast for auto-teleport of " + characterToTeleport.m_name + ", using target Y position.", DebugFeature.TeleportFollow); } Quaternion val7 = ((!(((Vector3)(ref val)).sqrMagnitude < 1E-06f)) ? Quaternion.LookRotation(((Vector3)(ref val)).normalized) : rotation); val7 = ((Quaternion)(ref val7)).normalized; ((Component)characterToTeleport).transform.position = val5; ((Component)characterToTeleport).transform.rotation = val7; zDO.SetPosition(val5); zDO.SetRotation(val7); Rigidbody component4 = ((Component)characterToTeleport).GetComponent<Rigidbody>(); if ((Object)(object)component4 != (Object)null) { component4.WakeUp(); } if (!component.IsOwner()) { BetterTamesPlugin.LogIfDebug($"Teleported {characterToTeleport.m_name} to {val5} (behind followTarget). Sending RPC.", DebugFeature.TeleportFollow); ZPackage val8 = new ZPackage(); val8.Write(val5); val8.Write(((Quaternion)(ref val7)).normalized); string text = $"{((ZDOID)(ref zDO.m_uid)).UserID}:{((ZDOID)(ref zDO.m_uid)).ID}"; ZPackage val9 = new ZPackage(); val9.Write(zDO.m_uid); val9.Write(val5); val9.Write(val7); RPCManager.TeleportSyncRPC.SendPackage(zDO.GetOwner(), val9); } } public static bool CheckDistanceAndTeleport(Character tame) { //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) BetterTames.ConfigSynchronization.ConfigSync configInstance = BetterTamesPlugin.ConfigInstance; if (configInstance == null || !(configInstance.Tames.TeleportFollowEnabled?.Value).GetValueOrDefault()) { return false; } if ((Object)(object)ZNet.instance == (Object)null) { return false; } ZNetView component = ((Component)tame).GetComponent<ZNetView>(); if ((Object)(object)component == (Object)null || !component.IsValid()) { return false; } ZDO zDO = component.GetZDO(); if (zDO == null) { return false; } if (!tame.IsTamed()) { return false; } GameObject followTarget = ((Component)tame).GetComponent<MonsterAI>().GetFollowTarget(); if ((Object)(object)followTarget == (Object)null) { return false; } Vector3 position = ((Component)tame).transform.position; Vector3 position2 = followTarget.transform.position; MonsterAI component2 = ((Component)tame).GetComponent<MonsterAI>(); Character targetCreature = ((BaseAI)component2).GetTargetCreature(); StaticTarget staticTarget = component2.GetStaticTarget(); bool flag = ((Object)(object)targetCreature != (Object)null && BaseAI.IsEnemy(tame, targetCreature)) || (Object)(object)staticTarget != (Object)null; if (Vector3.Distance(position, position2) < 5f && !flag) { ((BaseAI)component2).StopMoving(); } if (!component.IsOwner()) { return false; } float num = Mathf.Max((float)BetterTamesPlugin.ConfigInstance.Tames.TeleportOnDistanceMaxRange.Value, 10f); Vector3 val = position - position2; float sqrMagnitude = ((Vector3)(ref val)).sqrMagnitude; float num2 = num * num; if (sqrMagnitude <= num2) { BetterTamesPlugin.LogIfDebug($"Distance check for {tame.m_name}: {Mathf.Sqrt(sqrMagnitude):F1}m < {num}m threshold. No teleport.", DebugFeature.TeleportFollow); return false; } BetterTamesPlugin.LogIfDebug($"DistanceSqr {sqrMagnitude:F1} > {num2:F1}. Attempting teleport for {tame.m_name}.", DebugFeature.TeleportFollow); ExecuteTeleportBehindPlayer(tame, followTarget); return true; } public static List<Vector3> CalculateDistributedSpawnPositions(Vector3 playerPos, Quaternion playerRot, int petCount) { //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) List<Vector3> list = new List<Vector3>(); if (petCount == 0) { return list; } float num = 3f; float num2 = 120f; float num3 = 0.2f; float num5 = default(float); for (int i = 0; i < petCount; i++) { float num4 = ((petCount > 1) ? ((0f - num2) / 2f + (float)i * (num2 / (float)(petCount - 1))) : 0f); Vector3 val = Quaternion.Euler(0f, num4, 0f) * (playerRot * Vector3.back); Vector3 val2 = playerPos + val * num; if (ZoneSystem.instance.FindFloor(val2 + Vector3.up * 2f, ref num5)) { val2.y = num5 + num3; } list.Add(val2); } return list; } } [HarmonyPatch] internal static class InitializationPatches { private static bool _zNetReadyCalled; private static bool _localPlayerReadyCalled; public static void ResetInitializationFlags() { BetterTamesPlugin.LogIfDebug("Resetting initialization flags."); _zNetReadyCalled = false; _localPlayerReadyCalled = false; } [HarmonyPatch(typeof(ZNet), "Awake")] [HarmonyPostfix] private static void ZNet_Awake_Postfix(ZNet __instance) { if (_zNetReadyCalled || (Object)(object)ZNet.instance != (Object)(object)__instance) { return; } try { _zNetReadyCalled = true; } catch (Exception arg) { BetterTamesPlugin.LogIfDebug($"Error in OnZNetReady from ZNet_Awake_Postfix: {arg}"); } } [HarmonyPatch(typeof(Player), "SetLocalPlayer")] [HarmonyPostfix] private static void Player_SetLocalPlayer_Postfix() { if (_localPlayerReadyCalled || (Object)(object)Player.m_localPlayer == (Object)null) { return; } BetterTamesPlugin.LogIfDebug("Player.SetLocalPlayer postfix triggered for " + Player.m_localPlayer.GetPlayerName() + ". Calling OnLocalPlayerReady..."); try { BetterTamesPlugin.OnLocalPlayerReady(); _localPlayerReadyCalled = true; } catch (Exception arg) { BetterTamesPlugin.LogIfDebug($"Error in OnLocalPlayerReady from Player_SetLocalPlayer_Postfix: {arg}"); } } } public enum DebugFeature { MakeCommandable, TeleportFollow, PetProtection, Initialization } [BepInPlugin("Koro.bettertames", "BetterTames", "0.0.8")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] public class BetterTamesPlugin : BaseUnityPlugin { public const string PluginId = "Koro.bettertames"; public const string PluginName = "BetterTames"; public const string PluginVersion = "0.0.8"; public const string RPC_TELEPORT_SYNC = "BT_TeleportSync"; public const string RPC_REQUEST_MERCY_KILL = "BT_RequestMercyKill"; public const string RPC_NOTIFY_MERCY_KILL = "BetterTames_NotifyMercyKill"; public static ServerSync.ConfigSync _configSync; private readonly Harmony _harmony = new Harmony("Koro.bettertames"); private static bool _corePatchesAppliedSession; private Coroutine _petMonitorCoroutine; public static BetterTamesPlugin Instance { get; private set; } public static BetterTames.ConfigSynchronization.ConfigSync ConfigInstance { get; private set; } private void Awake() { Instance = this; _configSync = new ServerSync.ConfigSync("Koro.bettertames") { DisplayName = "BetterTames", CurrentVersion = "0.0.8", MinimumRequiredVersion = "0.0.8", ModRequired = true }; ConfigInstance = new BetterTames.ConfigSynchronization.ConfigSync(this); LogIfDebug("AWAKE: Config instances initialized."); ConfigInstance.Tames.PetProtectionExceptionPrefabs.SettingChanged += OnExceptionPrefabsSettingChanged; RPCManager.RegisterRPCs(); ApplyInitialPatches(); } private void OnDestroy() { LogIfDebug("OnDestroy called. Unpatching Harmony..."); Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } try { if (_petMonitorCoroutine != null && (Object)(object)Player.m_localPlayer != (Object)null) { ((MonoBehaviour)Player.m_localPlayer).StopCoroutine(_petMonitorCoroutine); _petMonitorCoroutine = null; LogIfDebug("Stopped PlayerPetMonitor coroutine on destroy.", DebugFeature.TeleportFollow); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Failed stopping PlayerPetMonitor coroutine: {arg}"); } } public static void OnLocalPlayerReady() { //IL_0032: Unknown result type (might be due to invalid IL or missing references) LogIfDebug("Local player is ready."); PetProtectionPatch.Initialize(); if (!_corePatchesAppliedSession) { ApplyCorePatches(); _corePatchesAppliedSession = true; } new GameObject("BT_TeleportMonitor").AddComponent<TeleportMonitorBehaviour>(); } private void ApplyInitialPatches() { try { LogIfDebug("Applying initial patches (Initialization & PetProtection)..."); _harmony.PatchAll(typeof(PetProtectionPatch)); _harmony.PatchAll(typeof(StunBehaviorPatches)); _harmony.PatchAll(typeof(InitializationPatches)); _harmony.PatchAll(typeof(EnemyHud_TestShow_Patch)); LogIfDebug("Initial patches applied."); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogError((object)$"CRITICAL ERROR applying initial patches: {arg}"); } } private static void ApplyCorePatches() { try { LogIfDebug("Applying core feature patches..."); Instance._harmony.PatchAll(typeof(MakeCommandablePatch)); Instance._harmony.PatchAll(typeof(Player_UpdateTeleport_Patch)); Instance._harmony.PatchAll(typeof(ButcherKnifePatch)); LogIfDebug("Core feature patches applied."); } catch (Exception arg) { ((BaseUnityPlugin)Instance).Logger.LogError((object)$"Exception during core patching: {arg}"); } } private void OnExceptionPrefabsSettingChanged(object sender, EventArgs e) { PetProtectionPatch.UpdateExceptionPrefabs(ConfigInstance.Tames.PetProtectionExceptionPrefabs.Value); } public static void LogIfDebug(string message, DebugFeature feature = DebugFeature.Initialization) { if (ConfigInstance != null && feature switch { DebugFeature.MakeCommandable => ConfigInstance.Tames.DebugMakeCommandable.Value, DebugFeature.TeleportFollow => ConfigInstance.Tames.DebugTeleportFollow.Value, DebugFeature.PetProtection => ConfigInstance.Tames.DebugPetProtection.Value, DebugFeature.Initialization => true, _ => false, }) { ((BaseUnityPlugin)Instance).Logger.LogInfo((object)$"[{feature}] {message}"); } } } } namespace BetterTames.Utils { public static class RPCManager { [CompilerGenerated] private sealed class <RPC_NotifyMercyKill_Client>d__4 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public long sender; public ZPackage pkg; private ZDOID <targetZDOID>5__1; private GameObject <go>5__2; private Character <character>5__3; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <RPC_NotifyMercyKill_Client>d__4(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <go>5__2 = null; <character>5__3 = null; <>1__state = -2; } private bool MoveNext() { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) switch (<>1__state) { default: return false; case 0: <>1__state = -1; <targetZDOID>5__1 = pkg.ReadZDOID(); <go>5__2 = ZNetScene.instance.FindInstance(<targetZDOID>5__1); if (Object.op_Implicit((Object)(object)<go>5__2) && <go>5__2.TryGetComponent<Character>(ref <character>5__3)) { <character>5__3.SetHealth(0f); BetterTamesPlugin.LogIfDebug("Client executed MercyKill on " + <character>5__3.m_name, DebugFeature.PetProtection); } <>2__current = null; <>1__state = 1; return true; case 1: <>1__state = -1; return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <RPC_RequestMercyKill_Server>d__3 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public long sender; public ZPackage pkg; private ZDOID <targetZDOID>5__1; private ZDO <zdo>5__2; private ZPackage <response>5__3; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <RPC_RequestMercyKill_Server>d__3(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <zdo>5__2 = null; <response>5__3 = null; <>1__state = -2; } private bool MoveNext() { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) switch (<>1__state) { default: return false; case 0: <>1__state = -1; <targetZDOID>5__1 = pkg.ReadZDOID(); BetterTamesPlugin.LogIfDebug($"Server received MercyKill request for {<targetZDOID>5__1}", DebugFeature.PetProtection); <zdo>5__2 = ZDOMan.instance.GetZDO(<targetZDOID>5__1); if (<zdo>5__2 != null) { <zdo>5__2.Set("BT_MercyKill", true); <response>5__3 = new ZPackage(); <response>5__3.Write(<targetZDOID>5__1); MercyKillRPC.SendPackage(ZRoutedRpc.Everybody, <response>5__3); <response>5__3 = null; } <>2__current = null; <>1__state = 1; return true; case 1: <>1__state = -1; return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <RPC_TeleportSync_Client>d__5 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public long sender; public ZPackage pkg; private ZDOID <id>5__1; private Vector3 <pos>5__2; private Quaternion <rot>5__3; private GameObject <go>5__4; private Character <character>5__5; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <RPC_TeleportSync_Client>d__5(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <go>5__4 = null; <character>5__5 = null; <>1__state = -2; } private bool MoveNext() { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) switch (<>1__state) { default: return false; case 0: <>1__state = -1; <id>5__1 = pkg.ReadZDOID(); <pos>5__2 = pkg.ReadVector3(); <rot>5__3 = pkg.ReadQuaternion(); <go>5__4 = ZNetScene.instance.FindInstance(<id>5__1); if (Object.op_Implicit((Object)(object)<go>5__4) && <go>5__4.TryGetComponent<Character>(ref <character>5__5) && !<character>5__5.IsTeleporting()) { <go>5__4.transform.position = <pos>5__2; <go>5__4.transform.rotation = <rot>5__3; } <>2__current = null; <>1__state = 1; return true; case 1: <>1__state = -1; return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } public static CustomRPC MercyKillRPC; public static CustomRPC TeleportSyncRPC; public static void RegisterRPCs() { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Expected O, but got Unknown //IL_0034: Expected O, but got Unknown //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Expected O, but got Unknown BetterTamesPlugin.LogIfDebug("Registering Modern Jötunn RPCs..."); MercyKillRPC = NetworkManager.Instance.AddRPC("BT_MercyKill", new CoroutineHandler(RPC_RequestMercyKill_Server), new CoroutineHandler(RPC_NotifyMercyKill_Client)); TeleportSyncRPC = NetworkManager.Instance.AddRPC("BT_TeleportSync", (CoroutineHandler)null, new CoroutineHandler(RPC_TeleportSync_Client)); } [IteratorStateMachine(typeof(<RPC_RequestMercyKill_Server>d__3))] private static IEnumerator RPC_RequestMercyKill_Server(long sender, ZPackage pkg) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <RPC_RequestMercyKill_Server>d__3(0) { sender = sender, pkg = pkg }; } [IteratorStateMachine(typeof(<RPC_NotifyMercyKill_Client>d__4))] private static IEnumerator RPC_NotifyMercyKill_Client(long sender, ZPackage pkg) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <RPC_NotifyMercyKill_Client>d__4(0) { sender = sender, pkg = pkg }; } [IteratorStateMachine(typeof(<RPC_TeleportSync_Client>d__5))] private static IEnumerator RPC_TeleportSync_Client(long sender, ZPackage pkg) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <RPC_TeleportSync_Client>d__5(0) { sender = sender, pkg = pkg }; } } } namespace BetterTames.PetProtection { [HarmonyPatch] public static class ButcherKnifePatch { [HarmonyPatch(typeof(Character), "Damage")] [HarmonyPrefix] [HarmonyPriority(800)] public static bool Prefix(Character __instance, HitData hit) { //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Expected O, but got Unknown //IL_013c: Unknown result type (might be due to invalid IL or missing references) if (!__instance.IsTamed()) { return true; } if (!(hit.GetAttacker() is Player)) { return true; } float num = __instance.GetHealth() - hit.GetTotalDamage(); if (num > 0f) { return true; } if (!CheckButcherKnifeBypass(__instance, hit)) { return true; } ZNetView component = ((Component)__instance).GetComponent<ZNetView>(); if ((Object)(object)component == (Object)null || !component.IsValid()) { BetterTamesPlugin.LogIfDebug("ZNetView is null or invalid, cannot process MercyKill.", DebugFeature.PetProtection); return true; } ZDOID uid = component.GetZDO().m_uid; BetterTamesPlugin.LogIfDebug($"Butcher Knife used on {__instance.m_name} (ZDOID: {uid}). IsOwner: {component.IsOwner()}", DebugFeature.PetProtection); if (component.IsOwner()) { BetterTamesPlugin.LogIfDebug("Owner setting BT_MercyKill flag for " + __instance.m_name + " locally.", DebugFeature.PetProtection); component.GetZDO().Set("BT_MercyKill", true); } else { BetterTamesPlugin.LogIfDebug($"Non-owner sending MercyKill RPC for ZDOID: {uid} to server.", DebugFeature.PetProtection); try { ZPackage val = new ZPackage(); val.Write(uid); RPCManager.MercyKillRPC.SendPackage(ZNet.instance.GetServerPeer().m_uid, val); } catch (Exception arg) { BetterTamesPlugin.LogIfDebug($"Exception sending MercyKill RPC: {arg}", DebugFeature.PetProtection); } } return true; } private static bool CheckButcherKnifeBypass(Character character, HitData hit) { if ((Object)(object)character == (Object)null || !character.IsTamed()) { return false; } Character attacker = hit.GetAttacker(); Player val = (Player)(object)((attacker is Player) ? attacker : null); if (val == null) { return false; } ItemData currentWeapon = ((Humanoid)val).GetCurrentWeapon(); object obj; if (currentWeapon == null) { obj = null; } else { GameObject dropPrefab = currentWeapon.m_dropPrefab; obj = ((dropPrefab != null) ? ((Object)dropPrefab).name : null); } return (string?)obj == "KnifeButcher"; } } [HarmonyPatch(typeof(EnemyHud), "TestShow")] public static class EnemyHud_TestShow_Patch { [HarmonyPostfix] public static void HideKnockedOutHud(Character c, ref bool __result) { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) if (!__result || (Object)(object)c == (Object)null || !c.IsTamed()) { return; } ZNetView component = ((Component)c).GetComponent<ZNetView>(); if ((Object)(object)component != (Object)null && component.IsValid()) { ZDOID uid = component.GetZDO().m_uid; if (PetProtectionPatch.IsPetKnockedOut(uid) || PetProtectionPatch.IsTransformedToWisp(uid)) { __result = false; } } } } [HarmonyPatch] public static class PetProtectionPatch { private static readonly HashSet<string> s_exceptionPrefabs = new HashSet<string>(); private static readonly Dictionary<ZDOID, GameObject> s_wispInstances = new Dictionary<ZDOID, GameObject>(); private static GameObject wispPrefab; public static bool IsPetKnockedOut(ZDOID petId) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) return s_wispInstances.ContainsKey(petId); } public static bool IsTransformedToWisp(ZDOID petId) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) ZDO zDO = ZDOMan.instance.GetZDO(petId); return zDO != null && zDO.GetBool("BT_TransformedToWisp", false); } public static void Initialize() { wispPrefab = ZNetScene.instance.GetPrefab("LuredWisp"); BetterTamesPlugin.LogIfDebug("Stunned Pets get Transformed into: " + (object)wispPrefab, DebugFeature.PetProtection); if ((Object)(object)wispPrefab != (Object)null) { BetterTamesPlugin.LogIfDebug("LuredWisp prefab cached successfully.", DebugFeature.PetProtection); } else { BetterTamesPlugin.LogIfDebug("ERROR: Could not cache LuredWisp prefab!", DebugFeature.PetProtection); } } public static void UpdateExceptionPrefabs(string exceptionPrefabString) { s_exceptionPrefabs.Clear(); if (!string.IsNullOrWhiteSpace(exceptionPrefabString)) { string[] array = exceptionPrefabString.Split(new char[1] { ',' }); string[] array2 = array; foreach (string text in array2) { s_exceptionPrefabs.Add(text.Trim().ToLowerInvariant()); } } } private static bool ShouldApplyPetProtection(Character character) { if ((Object)(object)character == (Object)null || !character.IsTamed()) { return false; } if ((Object)(object)((Component)character).GetComponent<Tameable>() == (Object)null) { return false; } if ((Object)(object)((Component)character).GetComponent<MonsterAI>() == (Object)null && (Object)(object)((Component)character).GetComponent<BaseAI>() == (Object)null) { return false; } ZNetView component = ((Component)character).GetComponent<ZNetView>(); if ((Object)(object)component == (Object)null || !component.IsValid()) { return false; } string item = ((Object)ZNetScene.instance.GetPrefab(component.GetZDO().GetPrefab())).name.ToLowerInvariant(); return !s_exceptionPrefabs.Contains(item); } [HarmonyPatch(typeof(Character), "ApplyDamage")] [HarmonyPrefix] public static bool ApplyDamagePrefix(Character __instance, HitData hit) { if (!__instance.IsTamed()) { return true; } float num = __instance.GetHealth() - hit.GetTotalDamage(); if (num > 0f) { return true; } ZNetView component = ((Component)__instance).GetComponent<ZNetView>(); if ((Object)(object)component == (Object)null || !component.IsValid()) { return true; } ZDO zDO = component.GetZDO(); if (zDO.GetBool("BT_MercyKill", false)) { zDO.Set("BT_MercyKill", false); BetterTamesPlugin.LogIfDebug("MercyKill executed for " + __instance.m_name, DebugFeature.PetProtection); return true; } if (!BetterTamesPlugin.ConfigInstance.Tames.PetProtectionEnabled.Value || !ShouldApplyPetProtection(__instance)) { return true; } if (component.IsOwner()) { if (zDO.GetBool("isRecoveringFromStun", false)) { return false; } ApplyWispTransform(__instance, component, zDO); return false; } return true; } [HarmonyPatch(typeof(MonsterAI), "UpdateAI")] [HarmonyPrefix] [HarmonyPriority(800)] public static void KnockoutTimerPrefix(MonsterAI __instance) { ZNetView component = ((Component)__instance).GetComponent<ZNetView>(); if ((Object)(object)component == (Object)null || !component.IsOwner()) { return; } ZDO zDO = component.GetZDO(); if (!zDO.GetBool("isRecoveringFromStun", false)) { return; } float @float = zDO.GetFloat("BT_RevivalTimestamp", 0f); if (@float > 0f && ZNet.instance.GetTimeSeconds() >= (double)@float) { Character component2 = ((Component)__instance).GetComponent<Character>(); if ((Object)(object)component2 != (Object)null) { RevertWispTransform(component2, component, zDO); } } } private static void ApplyWispTransform(Character character, ZNetView nview, ZDO zdo) { //IL_01c6: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)character == (Object)null || (Object)(object)nview == (Object)null || zdo == null) { BetterTamesPlugin.LogIfDebug("ApplyWispTransform called with null parameter(s) - aborting.", DebugFeature.PetProtection); return; } zdo.Set("isRecoveringFromStun", true); zdo.Set(ZDOVars.s_health, 1f); zdo.Set("dead", true); float num = (float)ZNet.instance.GetTimeSeconds() + (float)BetterTamesPlugin.ConfigInstance.Tames.PetProtectionStunDuration.Value; zdo.Set("BT_RevivalTimestamp", num); if ((Object)(object)EnemyHud.instance != (Object)null) { EnemyHud.instance.RemoveCharacterHud(character); } float num2 = (float)ZNet.instance.GetTimeSeconds() + 2f; zdo.Set("BT_WispTeleportTimestamp", num2); zdo.Set("BT_TransformedToWisp", true); SetRenderersVisible(character, visible: false); if ((Object)(object)wispPrefab != (Object)null && (Object)(object)((Component)character).GetComponent<MonsterAI>() != (Object)null) { GameObject val = Object.Instantiate<GameObject>(wispPrefab, ((Component)character).transform.position, Quaternion.identity); try { Collider[] componentsInChildren = val.GetComponentsInChildren<Collider>(true); Collider[] array = componentsInChildren; foreach (Collider val2 in array) { if ((Object)(object)val2 != (Object)null) { val2.enabled = false; } } Rigidbody[] componentsInChildren2 = val.GetComponentsInChildren<Rigidbody>(true); Rigidbody[] array2 = componentsInChildren2; foreach (Rigidbody val3 in array2) { if ((Object)(object)val3 != (Object)null) { val3.isKinematic = true; } } } catch (Exception arg) { BetterTamesPlugin.LogIfDebug($"Exception while disabling colliders on wisp: {arg}", DebugFeature.PetProtection); } s_wispInstances[zdo.m_uid] = val; } try { MonsterAI val4 = ((character != null) ? ((Component)character).GetComponent<MonsterAI>() : null); GameObject followTarget = val4.GetFollowTarget(); Player val5 = ((followTarget != null) ? followTarget.GetComponent<Player>() : null); if ((Object)(object)val5 != (Object)null) { BetterTamesPlugin.LogIfDebug("Teleporting to a safe place (behind player).", DebugFeature.PetProtection); DistanceTeleportLogic.ExecuteTeleportBehindPlayer(character, followTarget); } } catch (Exception arg2) { BetterTamesPlugin.LogIfDebug($"Exception during teleport: {arg2}", DebugFeature.PetProtection); } } private static void RevertWispTransform(Character character, ZNetView nview, ZDO zdo) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) BetterTamesPlugin.LogIfDebug("Reverting " + character.m_name + " from wisp form.", DebugFeature.PetProtection); if (s_wispInstances.TryGetValue(zdo.m_uid, out var value)) { if ((Object)(object)value != (Object)null) { ZNetView component = value.GetComponent<ZNetView>(); if ((Object)(object)component != (Object)null && (Object)(object)ZNetScene.instance != (Object)null) { ZNetScene.instance.Destroy(value); } else { Object.Destroy((Object)(object)value); } } s_wispInstances.Remove(zdo.m_uid); } SetRenderersVisible(character, visible: true); zdo.Set("BT_TransformedToWisp", false); zdo.Set("isRecoveringFromStun", false); zdo.Set("BT_RevivalTimestamp", 0f); zdo.Set("dead", false); float maxHealth = character.GetMaxHealth(); float num = BetterTamesPlugin.ConfigInstance.Tames.PetProtectionHealPercentage.Value; float num2 = Mathf.Clamp(maxHealth * (num / 100f), 1f, maxHealth); zdo.Set(ZDOVars.s_health, num2); } private static void SetRenderersVisible(Character character, bool visible) { Collider[] componentsInChildren = ((Component)character).GetComponentsInChildren<Collider>(); foreach (Collider val in componentsInChildren) { val.enabled = visible; } Renderer[] componentsInChildren2 = ((Component)character).GetComponentsInChildren<Renderer>(); foreach (Renderer val2 in componentsInChildren2) { val2.enabled = visible; } } } [HarmonyPatch] public static class StunBehaviorPatches { [HarmonyPatch(typeof(MonsterAI), "UpdateAI")] [HarmonyPrefix] public static bool PreventAIUpdateWhenStunned(MonsterAI __instance) { ZNetView component = ((Component)__instance).GetComponent<ZNetView>(); if ((Object)(object)component == (Object)null || !component.IsValid()) { return true; } SyncRenderersWithZDO(__instance); ZDO zDO = component.GetZDO(); if (zDO == null || !zDO.GetBool("isRecoveringFromStun", false)) { return true; } ((BaseAI)__instance).StopMoving(); Character component2 = ((Component)__instance).GetComponent<Character>(); if ((Object)(object)component2 != (Object)null) { ZSyncAnimation zAnim = component2.GetZAnim(); if (zAnim != null) { zAnim.SetBool("sleeping", true); } } return false; } [HarmonyPatch(typeof(Humanoid), "StartAttack")] [HarmonyPrefix] public static bool PreventAttackWhenStunned_Humanoid(Humanoid __instance) { if (!((Character)__instance).IsTamed()) { return true; } ZNetView component = ((Component)__instance).GetComponent<ZNetView>(); if ((Object)(object)component != (Object)null && component.IsValid() && component.GetZDO().GetBool("isRecoveringFromStun", false)) { return false; } return true; } private static void SyncRenderersWithZDO(MonsterAI ai) { if ((Object)(object)ai == (Object)null) { return; } ZNetView component = ((Component)ai).GetComponent<ZNetView>(); if ((Object)(object)component == (Object)null || !component.IsValid()) { return; } ZDO zDO = component.GetZDO(); if (zDO == null) { return; } bool @bool = zDO.GetBool("BT_TransformedToWisp", false); Character component2 = ((Component)ai).GetComponent<Character>(); if ((Object)(object)component2 == (Object)null) { return; } bool flag = !@bool; bool flag2 = false; Renderer[] componentsInChildren = ((Component)component2).GetComponentsInChildren<Renderer>(true); foreach (Renderer val in componentsInChildren) { if ((Object)(object)val != (Object)null && val.enabled) { flag2 = true; break; } } if (flag2 != flag) { ApplyRendererVisibility(component2, flag); } } private static void ApplyRendererVisibility(Character character, bool visible) { if ((Object)(object)character == (Object)null) { return; } Collider[] componentsInChildren = ((Component)character).GetComponentsInChildren<Collider>(true); foreach (Collider val in componentsInChildren) { if ((Object)(object)val != (Object)null) { val.enabled = visible; } } Renderer[] componentsInChildren2 = ((Component)character).GetComponentsInChildren<Renderer>(true); foreach (Renderer val2 in componentsInChildren2) { if ((Object)(object)val2 != (Object)null) { val2.enabled = visible; } } } } } namespace BetterTames.MakeCommandable { [HarmonyPatch(typeof(Player), "UpdateTeleport")] public class Player_UpdateTeleport_Patch { [CompilerGenerated] private sealed class <PostTeleportCleanupCoroutine>d__2 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public Player player; public int maxPets; public float checkRadius; private float <waited>5__1; private float <timeout>5__2; private string <playerName>5__3; private List<Character> <nearbyFollowers>5__4; private List<Character> <sortedFollowers>5__5; private int <numberToUnfollow>5__6; private int <clearedCount>5__7; private Collider[] <>s__8; private int <>s__9; private Collider <col>5__10; private Character <c>5__11; private bool <isFollowing>5__12; private MonsterAI <monsterAI>5__13; private GameObject <followTarget>5__14; private ZNetView <zview>5__15; private ZDO <zdo>5__16; private int <i>5__17; private Character <follower>5__18; private Tameable <tameable>5__19; private MonsterAI <monsterAI>5__20; private Exception <ex>5__21; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <PostTeleportCleanupCoroutine>d__2(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <playerName>5__3 = null; <nearbyFollowers>5__4 = null; <sortedFollowers>5__5 = null; <>s__8 = null; <col>5__10 = null; <c>5__11 = null; <monsterAI>5__13 = null; <followTarget>5__14 = null; <zview>5__15 = null; <zdo>5__16 = null; <follower>5__18 = null; <tameable>5__19 = null; <monsterAI>5__20 = null; <ex>5__21 = null; <>1__state = -2; } private bool MoveNext() { //IL_0122: Unknown result type (might be due to invalid IL or missing references) switch (<>1__state) { default: return false; case 0: <>1__state = -1; BetterTamesPlugin.LogIfDebug("=== Coroutine STARTED ===", DebugFeature.MakeCommandable); <waited>5__1 = 0f; <timeout>5__2 = 8f; goto IL_007d; case 1: <>1__state = -1; goto IL_007d; case 2: { <>1__state = -1; BetterTamesPlugin.LogIfDebug($"Coroutine waited {<waited>5__1:F2}s. Player finished teleporting. Checking for pets now.", DebugFeature.MakeCommandable); if ((Object)(object)player == (Object)null || (Object)(object)player != (Object)(object)Player.m_localPlayer) { return false; } <playerName>5__3 = player.GetPlayerName(); <nearbyFollowers>5__4 = new List<Character>(); <>s__8 = Physics.OverlapSphere(((Component)player).transform.position, checkRadius); for (<>s__9 = 0; <>s__9 < <>s__8.Length; <>s__9++) { <col>5__10 = <>s__8[<>s__9]; <c>5__11 = ((Component)<col>5__10).GetComponent<Character>(); if (!((Object)(object)<c>5__11 == (Object)null) && <c>5__11.IsTamed() && !<nearbyFollowers>5__4.Contains(<c>5__11)) { <isFollowing>5__12 = false; <monsterAI>5__13 = ((Component)<c>5__11).GetComponent<MonsterAI>(); if ((Object)(object)<monsterAI>5__13 != (Object)null) { try { <followTarget>5__14 = <monsterAI>5__13.GetFollowTarget(); if ((Object)(object)<followTarget>5__14 != (Object)null && (Object)(object)<followTarget>5__14 == (Object)(object)player) { <isFollowing>5__12 = true; } <followTarget>5__14 = null; } catch { } } if (!<isFollowing>5__12) { <zview>5__15 = ((Component)<c>5__11).GetComponent<ZNetView>(); ZNetView obj2 = <zview>5__15; <zdo>5__16 = ((obj2 != null) ? obj2.GetZDO() : null); if (<zdo>5__16 != null && <zdo>5__16.IsValid() && <zdo>5__16.GetString(ZDOVars.s_follow, "") == <playerName>5__3) { <isFollowing>5__12 = true; } <zview>5__15 = null; <zdo>5__16 = null; } if (<isFollowing>5__12) { <nearbyFollowers>5__4.Add(<c>5__11); } <c>5__11 = null; <monsterAI>5__13 = null; <col>5__10 = null; } } <>s__8 = null; BetterTamesPlugin.LogIfDebug($"PostTeleport: found {<nearbyFollowers>5__4.Count} followers within {checkRadius}m (max {maxPets}).", DebugFeature.MakeCommandable); if (<nearbyFollowers>5__4.Count <= maxPets) { return false; } <sortedFollowers>5__5 = (from c in <nearbyFollowers>5__4 where (Object)(object)c != (Object)null select c into _ orderby Random.value select _).ToList(); <numberToUnfollow>5__6 = <sortedFollowers>5__5.Count - maxPets; <clearedCount>5__7 = 0; <i>5__17 = 0; while (<i>5__17 < <numberToUnfollow>5__6) { <follower>5__18 = <sortedFollowers>5__5[<i>5__17]; if (!((Object)(object)<follower>5__18 == (Object)null)) { try { <tameable>5__19 = ((Component)<follower>5__18).GetComponent<Tameable>(); <monsterAI>5__20 = ((Component)<follower>5__18).GetComponent<MonsterAI>(); if ((Object)(object)<tameable>5__19 != (Object)null) { <tameable>5__19.Command((Humanoid)(object)player, true); MonsterAI obj3 = <monsterAI>5__20; if ((Object)(object)((obj3 != null) ? obj3.GetFollowTarget() : null) == (Object)null) { BetterTamesPlugin.LogIfDebug("[Command] Successfully requested unfollow for " + <follower>5__18.GetHoverName() + ".", DebugFeature.MakeCommandable); <clearedCount>5__7++; } else { BetterTamesPlugin.LogIfDebug("[Command] Failed to set " + <follower>5__18.GetHoverName() + " to 'Stay' immediately (Network/Authority).", DebugFeature.MakeCommandable); <clearedCount>5__7++; } } <tameable>5__19 = null; <monsterAI>5__20 = null; } catch (Exception ex) { <ex>5__21 = ex; Character obj4 = <follower>5__18; BetterTamesPlugin.LogIfDebug($"Error during cleanup of {((obj4 != null) ? ((Object)obj4).name : null)}: {<ex>5__21}", DebugFeature.MakeCommandable); } <follower>5__18 = null; } <i>5__17++; } return false; } IL_007d: if (((Character)player).IsTeleporting() && <waited>5__1 < <timeout>5__2) { <waited>5__1 += Time.deltaTime; <>2__current = null; <>1__state = 1; return true; } <>2__current = null; <>1__state = 2; return true; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private static bool wasTeleporting; [HarmonyPostfix] public static void Postfix(Player __instance) { if (wasTeleporting && !((Character)__instance).IsTeleporting()) { BetterTamesPlugin.LogIfDebug("=== TeleportTo Postfix TRIGGERED for player ===", DebugFeature.MakeCommandable); if ((Object)(object)__instance != (Object)(object)Player.m_localPlayer) { return; } int value = BetterTamesPlugin.ConfigInstance.Tames.MaxFollowingPets.Value; if (value == -1) { BetterTamesPlugin.LogIfDebug("MaxPets == -1, skipping cleanup.", DebugFeature.MakeCommandable); return; } float checkRadius = 64f; try { BetterTamesPlugin.LogIfDebug("Attempting to start PostTeleportCleanupCoroutine...", DebugFeature.MakeCommandable); ((MonoBehaviour)Player.m_localPlayer).StartCoroutine(PostTeleportCleanupCoroutine(Player.m_localPlayer, value, checkRadius)); BetterTamesPlugin.LogIfDebug("Started PostTeleportCleanupCoroutine successfully.", DebugFeature.MakeCommandable); } catch (Exception ex) { BetterTamesPlugin.LogIfDebug("Failed starting PostTeleportCleanupCoroutine: " + ex.Message + " | Stack: " + ex.StackTrace, DebugFeature.MakeCommandable); } } wasTeleporting = ((Character)__instance).IsTeleporting(); } [IteratorStateMachine(typeof(<PostTeleportCleanupCoroutine>d__2))] private static IEnumerator PostTeleportCleanupCoroutine(Player player, int maxPets, float checkRadius) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <PostTeleportCleanupCoroutine>d__2(0) { player = player, maxPets = maxPets, checkRadius = checkRadius }; } } [HarmonyPatch(typeof(Tameable), "Interact")] public static class MakeCommandablePatch { [HarmonyPrefix] public static bool Prefix(Tameable __instance, Humanoid user, bool hold, bool alt, ref bool __result) { if (hold || alt) { return true; } Player val = (Player)(object)((user is Player) ? user : null); if (val == null || (Object)(object)val != (Object)(object)Player.m_localPlayer) { return true; } Character component = ((Component)__instance).GetComponent<Character>(); MonsterAI component2 = ((Component)__instance).GetComponent<MonsterAI>(); ZNetView component3 = ((Component)__instance).GetComponent<ZNetView>(); if ((Object)(object)component == (Object)null || !component.IsTamed() || (Object)(object)component2 == (Object)null || (Object)(object)component3 == (Object)null || !component3.IsValid()) { return true; } ZDO zDO = component3.GetZDO(); string hoverName = __instance.GetHoverName(); string playerName = val.GetPlayerName(); if (!(zDO.GetString(ZDOVars.s_follow, "") == playerName)) { int value = BetterTamesPlugin.ConfigInstance.Tames.MaxFollowingPets.Value; if (value != -1 && CheckMaxFollowerLimit(val, value)) { ((Character)user).Message((MessageType)2, $"Too many companions. Maximum allowed: {value}", 0, (Sprite)null); __result = true; return false; } } __instance.Command(user, true); string text = ((zDO.GetString(ZDOVars.s_follow, "") == playerName) ? "follow." : "stay."); BetterTamesPlugin.LogIfDebug("Command issued to " + hoverName + ": " + text, DebugFeature.MakeCommandable); __result = true; return false; } private static bool CheckMaxFollowerLimit(Player player, int maxPets) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) if (maxPets <= 0) { return false; } int num = 0; string playerName = player.GetPlayerName(); float num2 = 64f; Collider[] array = Physics.OverlapSphere(((Component)player).transform.position, num2); foreach (Collider val in array) { Character component = ((Component)val).GetComponent<Character>(); if ((Object)(object)component != (Object)null && component.IsTamed()) { ZNetView component2 = ((Component)component).GetComponent<ZNetView>(); ZDO val2 = ((component2 != null) ? component2.GetZDO() : null); if (val2 != null && val2.GetString(ZDOVars.s_follow, "") == playerName) { num++; } } } return num >= maxPets; } } } namespace BetterTames.ConfigSynchronization { public class ConfigSync { public class TamesConfig { private const string SectionGeneral = "1. General"; private const string SectionMakeCommandable = "2. MakeCommandable"; private const string SectionTeleportFollow = "3. TeleportFollow"; private const string SectionPetProtection = "4. PetProtection"; public ConfigEntry<bool> ServerConfigLocked { get; private set; } public ConfigEntry<bool> DebugMakeCommandable { get; private set; } public ConfigEntry<int> MaxFollowingPets { get; private set; } public ConfigEntry<bool> TeleportFollowEnabled { get; private set; } public ConfigEntry<int> TeleportOnDistanceMaxRange { get; private set; } public ConfigEntry<bool> DebugTeleportFollow { get; private set; } public ConfigEntry<bool> PetProtectionEnabled { get; private set; } public ConfigEntry<int> PetProtectionStunDuration { get; private set; } public ConfigEntry<int> PetProtectionHealPercentage { get; private set; } public ConfigEntry<string> PetProtectionExceptionPrefabs { get; private set; } public ConfigEntry<bool> DebugPetProtection { get; private set; } public TamesConfig(ConfigFile cfg) { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Expected O, but got Unknown //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Expected O, but got Unknown //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Expected O, but got Unknown //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_0175: Expected O, but got Unknown TryRemoveDuplicateConfigEntriesFile(); ServerConfigLocked = BindAndSync(cfg, "1. General", "Lock Configuration", defaultValue: true, "If true on the server, this configuration file will be locked and synced to clients."); BetterTamesPlugin._configSync.AddLockingConfigEntry<bool>(ServerConfigLocked); MaxFollowingPets = BindAndSync(cfg, "2. MakeCommandable", "Max Following Pets", 5, new ConfigDescription("Maximum number of pets that can follow a player at the same time. -1 to disable.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(-1, 20), Array.Empty<object>())); DebugMakeCommandable = cfg.Bind<bool>("2. MakeCommandable", "Debug Logging", false, "Enables debug logging for this feature."); TeleportFollowEnabled = BindAndSync(cfg, "3. TeleportFollow", "Enable", defaultValue: true, "Enables pets to teleport to the player if they get too far or the player uses a portal/teleports."); TeleportOnDistanceMaxRange = BindAndSync(cfg, "3. TeleportFollow", "Max Distance For AutoTeleport", 64, new ConfigDescription("Maximum distance a pet can be from its owner before it attempts to teleport (if not in combat).", (AcceptableValueBase)(object)new AcceptableValueRange<int>(20, 64), Array.Empty<object>())); DebugTeleportFollow = cfg.Bind<bool>("3. TeleportFollow", "Debug Logging", false, "Enables debug logging for teleport features."); PetProtectionEnabled = BindAndSync(cfg, "4. PetProtection", "Enable", defaultValue: true, "Prevents tamed creatures from dying by knocking them out instead. They recover after a set time."); PetProtectionStunDuration = BindAndSync(cfg, "4. PetProtection", "Stun Duration", 10, new ConfigDescription("How long the pet stays stunned/downed (seconds).", (AcceptableValueBase)(object)new AcceptableValueRange<int>(5, 300), Array.Empty<object>())); PetProtectionHealPercentage = BindAndSync(cfg, "4. PetProtection", "Heal After Stun Pct", 25, new ConfigDescription("Percentage of max HP the pet recovers after being downed. (0 = 1HP).", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); PetProtectionExceptionPrefabs = BindAndSync(cfg, "4. PetProtection", "Exception Prefabs", "SummonedGolem_TW,SummonedSurtling_TW,SummonedSeeker_TW,SummonedImp_TW,Troll_Summoned,Charred_Twitcher_Summoned,Skeleton_Friendly,JC_Skeleton,enemy_skeleton_summoned", "A comma-separated list of prefab names that should NOT receive pet protection."); DebugPetProtection = cfg.Bind<bool>("4. PetProtection", "Debug Logging", false, "Enables debug logging for this feature."); } private ConfigEntry<T> BindAndSync<T>(ConfigFile cfg, string section, string key, T defaultValue, string description) { ConfigEntry<T> val = cfg.Bind<T>(section, key, defaultValue, description); BetterTamesPlugin._configSync.AddConfigEntry<T>(val); return val; } private ConfigEntry<T> BindAndSync<T>(ConfigFile cfg, string section, string key, T defaultValue, ConfigDescription description) { ConfigEntry<T> val = cfg.Bind<T>(section, key, defaultValue, description); BetterTamesPlugin._configSync.AddConfigEntry<T>(val); return val; } private void TryRemoveDuplicateConfigEntriesFile() { try { string path = Path.Combine(Paths.ConfigPath, "Koro.bettertames.cfg"); if (!File.Exists(path)) { return; } string[] array = File.ReadAllLines(path); List<string> list = new List<string>(array.Length); HashSet<string> hashSet = new HashSet<string>(StringComparer.OrdinalIgnoreCase); string text = ""; string[] array2 = array; foreach (string text2 in array2) { string text3 = text2; string text4 = text3.Trim(); if (text4.StartsWith("[") && text4.EndsWith("]")) { text = text4.Substring(1, text4.Length - 2).Trim(); list.Add(text3); continue; } if (string.IsNullOrWhiteSpace(text4) || text4.StartsWith("#")) { list.Add(text3); continue; } int num = text3.IndexOf('='); if (num > 0) { string text5 = text3.Substring(0, num).Trim(); if (string.IsNullOrEmpty(text5)) { list.Add(text3); continue; } string item = text + "|" + text5; if (!hashSet.Contains(item)) { hashSet.Add(item); list.Add(text3); } } else { list.Add(text3); } } bool flag = list.Count != array.Length; if (!flag) { for (int j = 0; j < array.Length; j++) { if (array[j] != list[j]) { flag = true; break; } } } if (flag) { File.WriteAllLines(path, list); } } catch (Exception) { } } } public TamesConfig Tames { get; private set; } public ConfigSync(BetterTamesPlugin pluginInstance) { Tames = new TamesConfig(((BaseUnityPlugin)pluginInstance).Config); } } } namespace BetterTames.DistanceTeleport { public static class PlayerPetMonitor { [CompilerGenerated] private sealed class <MonitorRoutine>d__1 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; private List<Character> <allCharacters>5__1; private List<Character> <followingPets>5__2; private List<Character>.Enumerator <>s__3; private Character <character>5__4; private ZNetView <nview>5__5; private MonsterAI <ai>5__6; private List<Character>.Enumerator <>s__7; private Character <pet>5__8; private bool <teleported>5__9; private Exception <ex>5__10; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <MonitorRoutine>d__1(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <allCharacters>5__1 = null; <followingPets>5__2 = null; <>s__3 = default(List<Character>.Enumerator); <character>5__4 = null; <nview>5__5 = null; <ai>5__6 = null; <>s__7 = default(List<Character>.Enumerator); <pet>5__8 = null; <ex>5__10 = null; <>1__state = -2; } private bool MoveNext() { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; BetterTamesPlugin.LogIfDebug("PlayerPetMonitor: MonitorRoutine started.", DebugFeature.TeleportFollow); break; case 1: <>1__state = -1; if ((Object)(object)Player.m_localPlayer == (Object)null) { BetterTamesPlugin.LogIfDebug("PlayerPetMonitor: Player.m_localPlayer == null, skipping this tick.", DebugFeature.TeleportFollow); break; } BetterTamesPlugin.LogIfDebug("PlayerPetMonitor: Starting scan for owned following pets.", DebugFeature.TeleportFollow); <allCharacters>5__1 = Character.GetAllCharacters(); if (<allCharacters>5__1 == null || <allCharacters>5__1.Count == 0) { BetterTamesPlugin.LogIfDebug("PlayerPetMonitor: No characters found in the world. Skipping scan.", DebugFeature.TeleportFollow); break; } <followingPets>5__2 = new List<Character>(); <>s__3 = <allCharacters>5__1.GetEnumerator(); try { while (<>s__3.MoveNext()) { <character>5__4 = <>s__3.Current; if ((Object)(object)<character>5__4 == (Object)null || !<character>5__4.IsTamed()) { continue; } <nview>5__5 = ((Component)<character>5__4).GetComponent<ZNetView>(); if (!((Object)(object)<nview>5__5 == (Object)null) && <nview>5__5.IsOwner()) { <ai>5__6 = ((Component)<character>5__4).GetComponent<MonsterAI>(); if ((Object)(object)<ai>5__6 != (Object)null && (Object)(object)<ai>5__6.GetFollowTarget() != (Object)null) { <followingPets>5__2.Add(<character>5__4); } <nview>5__5 = null; <ai>5__6 = null; <character>5__4 = null; } } } finally { ((IDisposable)<>s__3).Dispose(); } <>s__3 = default(List<Character>.Enumerator); BetterTamesPlugin.LogIfDebug($"PlayerPetMonitor: Found {<followingPets>5__2.Count} owned pets with follow targets.", DebugFeature.TeleportFollow); <>s__7 = <followingPets>5__2.GetEnumerator(); try { while (<>s__7.MoveNext()) { <pet>5__8 = <>s__7.Current; try { <teleported>5__9 = DistanceTeleportLogic.CheckDistanceAndTeleport(<pet>5__8); if (<teleported>5__9) { BetterTamesPlugin.LogIfDebug("PlayerPetMonitor: Teleport triggered for " + <pet>5__8.m_name + ".", DebugFeature.TeleportFollow); } } catch (Exception ex) { <ex>5__10 = ex; BetterTamesPlugin.LogIfDebug($"PlayerPetMonitor: Exception while checking/teleporting pet {<pet>5__8?.m_name}: {<ex>5__10}", DebugFeature.TeleportFollow); } <pet>5__8 = null; } } finally { ((IDisposable)<>s__7).Dispose(); } <>s__7 = default(List<Character>.Enumerator); <allCharacters>5__1 = null; <followingPets>5__2 = null; break; } <>2__current = (object)new WaitForSeconds(5f); <>1__state = 1; return true; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private const float CheckInterval = 5f; [IteratorStateMachine(typeof(<MonitorRoutine>d__1))] public static IEnumerator MonitorRoutine() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <MonitorRoutine>d__1(0); } } public class TeleportMonitorBehaviour : MonoBehaviour { private Coroutine _monitorCoroutine; private bool _fallbackRunning; private void Awake() { if (Object.FindObjectsByType<TeleportMonitorBehaviour>((FindObjectsSortMode)0).Length > 1) { Object.Destroy((Object)(object)((Component)this).gameObject); return; } Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); StartMonitor(); } public void StartMonitor() { if (_monitorCoroutine == null) { BetterTamesPlugin.LogIfDebug("TeleportMonitorBehaviour: Starting MonitorRoutine...", DebugFeature.TeleportFollow); _monitorCoroutine = ((MonoBehaviour)this).StartCoroutine(PlayerPetMonitor.MonitorRoutine()); if (!_fallbackRunning) { ((MonoBehaviour)this).InvokeRepeating("EnsureCoroutineRunning", 10f, 10f); _fallbackRunning = true; } } } private void EnsureCoroutineRunning() { if (_monitorCoroutine == null) { BetterTamesPlugin.LogIfDebug("TeleportMonitorBehaviour: Coroutine not running, restarting.", DebugFeature.TeleportFollow); _monitorCoroutine = ((MonoBehaviour)this).StartCoroutine(PlayerPetMonitor.MonitorRoutine()); } } private void OnDestroy() { if (_monitorCoroutine != null) { ((MonoBehaviour)this).StopCoroutine(_monitorCoroutine); _monitorCoroutine = null; } ((MonoBehaviour)this).CancelInvoke(); } } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ServerSync { [PublicAPI] public abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] public class SyncedConfigEntry<T> : OwnConfigEntryBase { public readonly ConfigEntry<T> SourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public SyncedConfigEntry(ConfigEntry<T> sourceConfig) { SourceConfig = sourceConfig; base..ctor(); } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } internal abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] public class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p) { string hostName = p.m_rpc.GetSocket().GetHostName(); return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })); }).ToList(); List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList(); SendAdmin(nonAdminPeer, isAdmin: false); SendAdmin(adminPeer, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ZPlayFabSocket, ISocket { public volatile bool finished = false; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; ((ZPlayFabSocket)this)..ctor(); } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPriority(800)] [HarmonyPrefix] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 if (!__instance.IsServer()) { return; } BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend > 0) { FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket"); object? value = fieldInfo.GetValue(val); ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null); if (val2 != null) { typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId); } fieldInfo.SetValue(val, bufferingSocket); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = bufferingSocket; } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZRpc rpc2 = rpc; ZNet __instance2 = __instance; Dictionary<Assembly, BufferingSocket> __state2 = __state; ZNetPeer peer; if (__instance2.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance2).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc2.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> entries = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { entries.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); entries.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2] { adminList, rpc2.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false); yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section = null; public string key = null; public Type type = null; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected = null; public string received = null; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired = false; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig = null; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0052; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag.GetValueOrDefault(); } if (!num) { goto IL_0052; } int result = ((!lockExempt) ? 1 : 0); goto IL_0053; IL_0053: return (byte)result != 0; IL_0052: result = 0; goto IL_0053; } set { forceConfigLocking = value; } } public bool IsAdmin => lockExempt || isSourceOfTruth; public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } = false; public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet<ConfigSync>(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { ConfigEntry<T> configEntry2 = configEntry; OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry2); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry2.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { CustomSyncedValueBase customValue2 = customValue; if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue2); allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue2.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(ZRoutedRpc.Everybody, customValue2); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Expected O, but got Unknown //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2u) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4u) != 0) { byte[] buffer = package.ReadByteArray(); MemoryStream stream = new MemoryStream(buffer); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); ConfigFile val2 = null; bool saveOnConfigSet = false; foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } if (val2 == null) { val2 = configValue.Key.BaseConfig.ConfigFile; saveOnConfigSet = val2.SaveOnConfigSet; val2.SaveOnConfigSet = false; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } if (val2 != null) { val2.SaveOnConfigSet = saveOnConfigSet; val2.Save(); } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int i = 0; i < num; i++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { OwnConfigEntryBase config2 = config; ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2)); if (configSync == null) { return true; } return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt)); } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { ConfigFile val = null; bool saveOnConfigSet = false; foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { if (val == null) { val = item.BaseConfig.ConfigFile; saveOnConfigSet = val.SaveOnConfigSet; val.SaveOnConfigSet = false; } item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } if (val != null) { val.SaveOnConfigSet = saveOnConfigSet; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZNetPeer peer2 = peer; ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null &