BetterTames
A mod for your tamed animals to treat them better.
| Date uploaded | 7 months ago |
| Version | 0.0.2 |
| Download link | TeamKoro-BetterTames-0.0.2.zip |
| Downloads | 826 |
| Dependency string | TeamKoro-BetterTames-0.0.2 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333README
Better Tames
This is a private mod originally developed for the ImmernDar server, now available for public use. It enhances the handling of tamed animals with the following features:
- All animals can follow you.
- Animals are teleported to you within a configurable distance in follow mode. Warning: Do not teleport into dungeons!
- A protection mode that prevents your animals from dying and stuns them for a set duration.
- A taming indicator visible from a distance.
All settings, except the animal follow feature, are configurable and can be disabled.
I will expand the mod when I get the chance.
Planned features include teleportation through portals and automatic animal feeding from a configurable chest prefab.
Configuration
All settings can be adjusted in-game using the Configuration Manager plugin.
Installation
Manual Installation
- Unzip the mod and place the
pluginsfolder into yourBepInExdirectory.
Credits and a big THANK YOU
- Inspired by:
- Tames Follow from OldManKatana.
- Follow Distance from blacks7ar.
- Pet Protection from zebediah49.
- Teleport from Distance Mechanics from ArgusMagnus.
Recommended Plugins:
- Teleport Everything - To Teleport your Tames.
Support:
If you need some Support or have Ideas you can Join our Discord and write me. Im Also on Azumats Discord.
CHANGELOG
0.0.7
- Reworked "MakeCommandable" so side clients can once again make companions follow or stay.
- Fixed several null reference exceptions related to the ButcherKnife check.
0.0.6
- Fix for multiplayer - Fix rpcs to reduce traffic and change logic for follow/unfollow.
0.0.5
- Fix for multiplayer where the second player was unable to unfollow their animals after reaching the cap (or limit).
- Fix for animals unfollowing after teleporting, so that the maximum cap remains reached.
- Small config adjustment for Pet Protection exceptions: Arctic Wolf removed and Summoned Skeleton added.
0.0.4
- Reworked the Pet Protection system and made adjustments for the KnifeButcher in multiplayer.
- The animal teleportation system has been optimized.
0.0.3
- Cleaned up code.
- Added an option for pet protection to exclude specific monster prefab names from protection. (Useful for summons and plugins like Jewelcrafting.)
0.0.2
- I fixed some debug information and made the MakeCommandable part configurable via the config.
0.0.1
- Release first Version.