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BetterTames
Protect your tamed pets from death with this mod! Features a configurable exception list in the config files and makes every animal followable.
| Date uploaded | 6 days ago |
| Version | 0.0.7 |
| Download link | TeamKoro-BetterTames-0.0.7.zip |
| Downloads | 609 |
| Dependency string | TeamKoro-BetterTames-0.0.7 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333README
Better Tames
This is a private mod originally developed for the ImmernDar server. It enhances the handling of tamed animals with the following features:
- All tamed animals can follow you, and you can control how many tamed animals follow you at once.
- Animals that follow you are teleported to you when they get too far away (configurable distance), so they don’t get lost on the journey. They will not teleport into dungeons or through portals!
- A protection mode that prevents your animals from dying. Instead of dying, they turn into a wisp and respawn behind you if they are set to follow.
Configuration
All settings can be adjusted in-game using the Configuration Manager plugin.
Installation
Manual Installation
- Unzip the mod and place the
pluginsfolder into yourBepInExdirectory.
Credits and a big THANK YOU
- Inspired by:
- Tames Follow from OldManKatana.
- Follow Distance from blacks7ar.
- Pet Protection from zebediah49.
- Teleport from Distance Mechanics from ArgusMagnus.
Recommended Plugins:
- Teleport Everything - To Teleport your Tames through Portals.
Support:
If you need some Support or have Ideas you can Join our Discord and write me. Im Also on Azumats Discord.
CHANGELOG
0.0.7
- Reworked "MakeCommandable" so side clients can once again make companions follow or stay.
- Fixed several null reference exceptions related to the ButcherKnife check.
0.0.6
- Fix for multiplayer - Fix rpcs to reduce traffic and change logic for follow/unfollow.
0.0.5
- Fix for multiplayer where the second player was unable to unfollow their animals after reaching the cap (or limit).
- Fix for animals unfollowing after teleporting, so that the maximum cap remains reached.
- Small config adjustment for Pet Protection exceptions: Arctic Wolf removed and Summoned Skeleton added.
0.0.4
- Reworked the Pet Protection system and made adjustments for the KnifeButcher in multiplayer.
- The animal teleportation system has been optimized.
0.0.3
- Cleaned up code.
- Added an option for pet protection to exclude specific monster prefab names from protection. (Useful for summons and plugins like Jewelcrafting.)
0.0.2
- I fixed some debug information and made the MakeCommandable part configurable via the config.
0.0.1
- Release first Version.