Areas
Finely tune the existing spawn system and create new monsters and spawners.
Last updated | 3 years ago |
Total downloads | 7062 |
Total rating | 2 |
Categories | Mods Enemies Server-side Client-side |
Dependency string | Tekla-Areas-1.1.2 |
Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.1500ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.2.7README
Areas
With this mod you will be able to:
- Tune the existing spawn system to your liking
- Create new monsters from
- Create custom spawners
This mod uses multiple yaml files to function. Check the Wiki to learn how they work.
Stuff
Bugs? Report them here.
Features? Propose them here.
Questions? The nicest way would be Nexus posts.
Contact? Discord: Tekla#1012 or tag me as @Tekla in Valheim Modding
Installation (manual)
If you are installing this manually, do the following
- Extract the archive into a folder. Do not extract into the game folder.
- Move the contents of
plugins
folder into<GameDirectory>\Bepinex\plugins
. - Run the game.
Changelog
1.1.2
- Reactivated broken commands
1.1.1
- Jotunn 2.2.7
- BepInEx 5.4.1500
1.0.1
- Jotunn 2.1.0
- Fix: update 0.155.7 deleted field "MonsterAI.m_attackPlayerObjectsWhenAlerted"
1.0.0
- Evolutions System
- Variants System
- Custom Spawner System
- Command Areas Spawn Critter
- Command Areas Create Spawner
- Command Areas List Spawners
- Command Areas Remove Spawners
- Migrate to Jotunn library
- Many many many optimisations
- Many many many bug fixes
0.1.2
- Allow "Base AI" component modifications
- Allow scaling parameters via days passed and bosses killed
- Added Config Enforcer compatibility (dependency)
- Added config to adjust loot spawning for LvL3+ critters
- Dungeon regeneration functionality and configs
- Changed serializer from JSON to YAML
- Resource load order and optimisation
0.1.1
- Allow Color and Size modifications
- Allow "Character" component modifications
- Allow "Monster AI" component modifications
- Optimisations in the way SpawnSystem is handled
0.1.0
- Areas