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The Llama Stack Pack
Llama Stack Pack: Season 02.Description
Season 02 of the modpack so the Llama Stack can play together on a dedicated server.
Configs
This modpack contains configs whose settings are changed from default. Here is a cheatsheet of some default toggle keys and settings that have been changed from default:
- PlantEasily: toggle mod = F8 (default), toggle snap = F10 (default), grid rows = 5, grid columns = 5, enable bulk harvest = true, bulk harvest style = LikeResources
- PlantEverything: cost to plant = 2, time to grow = 120
- AzuClock: toggle mod = Home (default)
- AzuCraftyBoxes: range = 100, fill key = LeftShift (default)
- AzuHoverStats: toggle mod = H (default)
- Agility: Fall Damage = On
- BoatAdditions: anchor key = F + LeftShift (default), Enable Boatyard = Off
- CreatureLevelAndLootControl: Difficulty = Hard (up from Medium), Creatures can spawn with special effects = On, Creatures can spawn with elemental infusions = On, Time until creatures in dungeons respawn in minutes (0 means disabled, 30 is one ingame day) = 60, Time until items in dungeons respawn in minutes (0 means disabled, 30 is one ingame day) = 60, Time until creatures in camps respawn in minutes (0 means disabled, 30 is one ingame day) = 60, Sets the scope for creature sector level up announcements = Global, Displays the current creature sector level on the minimap = On, Use creature level chances for bosses = On, Chance for additional loot per star for bosses = 100 (up from 50), Bosses can spawn with special effects = On
- LazyVikings: beehive automation = On (default), blast furnace takes all = On, container detection range = 5 (default)
- Max_Dungeon_Rooms: Min Rooms = 40 (up from 20), Max Rooms = 60 (up from 40)
- PlantEasily: toggle mod = F8 (default), toggle snap = F10 (default), grid rows = 5, grid columns = 5, enable bulk harvest = true, bulk harvest style = LikeResources
- PlantEverything: cost to plant = 2, time to grow = 120
- VikingsDoSwim: dive = LeftControl (default), ascend = Space (default)
- Veinmine: enable = LeftAlt (default), Remove mining visual effects = On, scale the number of sections mined with player Pickaxes level = On
Release Notes
v2.0.0 | 60 Installed in r2modman
Changed a lot of plugins from season 02. The biggest changes are
- added some new weapons, add some new animals, and fully expanded the DeepNorth and Ashlands biomes with monsters, animals, weapons, armor, and progression
- added random spawn/drop point when you first join the world
- made monsters, animals and bosses more dangerous
- add a bonus boss you can summon to each biome (maybe not DeepNorth or Ashlands)
- overhauled combat to allow for a bit of negative stamina usage, nerf bows a bit in the early game, improve shield ussage and make tower shields worth using, nerf the impact of staggering a bit, 2H improvements especially the battleaxes, tweak sneak so it's a little more useful in early game
- added some new boats
- made tame boar, wolf, and lox able to be hooked up to a cart
- added a building skill that improves the health of build pieces and the ability to build higher as your skill goes up
- added a tenacity skill to entice a tank build to offset the attraction of a magic build
- added an evasion skill that will help moving faster, jumping higher, and using less stamina to dodge. When combined with the sneak skill and dual wielding is should entice a sneak build to offset the attraction of a magic build
- switched out the extra build pieces mod we were using with a couple new ones
- added ability for production pieces to auto pull from boxes within 5m and auto put things into boxes within 5m
- took out OCDHeim in favor of PlantEasily, since it was mostly with planting that we used it
- bronze output is tripled to make it compareable to other metals with how many you get out for how much you put in
- added the ability to use weapons and tools in the water which is really nice when trying to build docks and piers
Changelog
| Version | Changes |
|---|---|
| 1.4.0 | Changed to a different author's CraftFromContainers upload, took out Climbing, updated Epic Loot, updated configs |
| 1.3.1 | Updated EpicLoot, Jotunn, SNEAKer, MagicPlugin, AAA_Crafting, and FeatherCollector |
| 1.3.0 | UValheim v0.217.24, take out AutoFeedRedux, Climbing is still broken |
| 1.2.1 | Update CreatureLevelAndLootControl |
| 1.2.0 | Valheim v0.217.22, tweak Magic food cost |
| 1.1.1 | Epic Loot v0.9.25 |
| 1.1.0 | Take out NonrestrictedPortals, add TeleportEverything |
| 1.0.2 | EpicLoot config tweaks |
| 1.0.1 | Config and README tweaks |
| 1.0.0 | First release |

