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NewCastle Modpack
Mods required to play NewCastleRequired mods (18)
This package requires the following packages to work.Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last 2 unfinished ones.
Version:1.2.5
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Version:5.4.2202
A simple way to clone existing creatures and setting different config values.
Version:1.1.0
Quick Stacking, Sorting, Trashing and more in one cohesive package
Version:1.4.7
Allows putting any item on item stands and customize their transformations. The config can be synced by installing on the server.
Version:1.21.0
Changes the game logic to allow invisible, invulnerable, non-colliding, non-interactable or untargetable objects. Also allow overriding visual wear and plant growth.
Version:1.32.0
Mod adds Marketplace where people can sell/buy items and 8 more NPC's: Quests/ Trader / Banker / Teleporter / Info / Feedback / Gambler / Buffer
Version:9.3.2
Mod adds few models to use in Marketplace and Server NPCs mod
Version:1.1.0
Some simple little quest items for your server to add to your quests using KG's Marketplace.'
Version:1.1.0
Give equipped items their own dedicated inventory slots, plus three more hotkeyable quick slots.
Version:2.1.13
Puts YOU in control of creature level and loot!
Version:4.6.1
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Version:2.20.1