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ToxozQoL

A bundle of small quality-of-life improvements for Valheim, all in one mod.

If you have any of my other mods installed (CraftFromChests, KeepInventoryOnDeath, StackIncrease), remove them - this single mod replaces all three and patches the same game methods, so keeping both installed causes conflicts (e.g. double resource consumption).

Features

Craft, build & smelt from nearby chests

Materials sitting in nearby chests count as if they were in your own inventory - at crafting stations, in hammer/placement mode, and when feeding smelters, kilns and blast furnaces. The requirement UI shows the real total as "needed/total", e.g. 8/200, instead of flashing red. Only chests you have access to are used. Search range is configurable (default 40 meters).

Faster smelter/kiln refueling

Pressing E on a smelter or kiln now adds up to 10 ore/fuel at once instead of 1 (or however many you have if fewer than 10), pulling from nearby chests if you're short. Hold Shift at the same time to add exactly 1, like normal.

Keep Inventory On Death

Keep your inventory and equipped gear when you die. No tombstone, no naked respawn, no re-equipping.

Stack Increase

Increases the max stack size and reduces the weight of stackable items (wood, stone, ore, arrows, food, etc.), both by a configurable amount (default x10 stack size, 20% weight). Equipment is untouched.

Fires Never Need Fuel

Campfires, bonfires, hearths and torches (standing and wall-mounted) never run out of fuel and never go out on their own. You still need to light them the first time.

Smarter Place Stacks

The "Place stacks" button and holding E on an open chest now search every chest within range - if an item already exists in a different nearby chest instead of the one you opened, it goes there instead.

Large Chest (experimental)

A new buildable chest in the hammer's Furniture menu with 100 slots, costing 100 wood. Cloned from the regular wood chest at runtime (no new 3D model), so it looks identical in the world but holds far more.

No Food Decay

Health/stamina/eitr from food stays at its full value for the entire duration instead of gradually tapering off as the timer runs low. Still disappears normally once the food actually runs out.

Auto-Repair

Opening a crafting station that can repair (workbench, forge, etc.) instantly repairs all your equipped gear, instead of clicking the Repair button once per item.

Smelters/Kilns Output Straight To Chests

A finished bar or coal won't drop on the ground if there's a chest with room within 6 meters - it goes straight in instead.

Comfort Level In Build Menu

Pieces that give comfort (chairs, benches, banners, etc.) show their comfort level at the bottom of the description text in the build menu's info panel.

Longer Range For Station Upgrades

Chopping blocks, tanning racks, anvils, bellows and other pieces that upgrade a crafting station (workbench, forge, etc.) now count from up to 20 meters away instead of vanilla's usual ~5 meters. Configurable, and only ever raises the distance, never lowers it.

Installation

  1. Install BepInEx if you haven't already.
  2. Drop ToxozQoL.dll into BepInEx/plugins/.
  3. Start the game.

Configuration

Created on first run: BepInEx/config/toxo.toxozqol.cfg

  • [CraftFromChests] SearchRadius (1-100 meters, default 40)
  • [StackIncrease] StackMultiplier (1-1000, default 10)
  • [StackIncrease] WeightMultiplier (0.01-2, default 0.2)
  • [CraftingStations] StationExtensionRange (5-50 meters, default 20)

Stack/weight settings and StationExtensionRange need a game restart (or world reload) to apply, since they only affect pieces when they load in.

Compatibility

Most features are client-side only and work in single player and multiplayer (each player needs it installed to get the effects themselves). The Large Chest is the exception: it's a new placeable object saved into the world, so in multiplayer everyone needs this mod installed, or clients without it won't recognize chests placed by others.

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