Every NPC In this mod can be tamed.
NPCs that will spawn in the Meadows
- Vikings: Will spawn in Draugr villages.
- Shield Maidens: Will spawn in Draugr villages.
- Human Commoners: Will spawn in Draugr villages.
- Human Mages: Rare Spawn
NPCS that will spawn in the Black Forest
- Elven Rangers: WIll spawn at ruins.
- Dryads: Hostile NPCS. That will hunt the player when they spawn.
- Elven Druids: Rare Spawn.
- The Elven Queen: Very Rare Spawn. (Not breedable) Fires an array of magical arrows.
- The Elven King: Very Rare Spawn. (Not breedable) Deals lightning damage. Will summon Elven Rangers in battle.
- Half Elf Rune Knight: (Not breedable/ Extrtemely Rare) A Half elven battlemage that deals. elemental damage and casts lighting spells.
- Half Elf Mage: (Not breedable/ Extrtemely Rare) A Half Elf Fire Mage that also deals spirit Damage.
- DwarfMiners: Rare, but will spawn near copper nodes. Look out for their circlet lights at night.
NPCs that will spawn in the Swamps.
- Dryads: They spawn more often, but are a different faction than the local creatures.
- Necromancers: Human mages that rarely spawn near the Evil Statues in the swamps. And will spawn near Swamp huts.
- The NecroLord: (Not breedable) A Hostile Dark Elf NPC that will occasionally spawn. Defeat him quickly before he overruns you with his army of undead minions muahahahahaha!!!!
- DwarfMiners: Rare, but will spawn near mudpiles. Look out for their circlet lights at night.
NPCs that will spawn in the Mountains.
- Dwarven Warriors & Rogues: Will spawn at ruins.
- Dwarf Commoners: Will spawn at abandoned log cabins.
- The Dwarven King: (Not breedable) Very Rare Spawn that summons Dwarven Elite Warrior, Warriors and Rogues.
- DwarfMiners: Rare, but will spawn near Silver Veins. Look out for their circlet lights at night.
- Snow Elf Warriors: (Rare) Jotunn half breed Warriors with a powerful fro metal weapons. (Plentiful in the DeepNorth)
- Snow Elf Mage: (Rare) Jotunn half breed mages with a powerful frost spells. (Plentiful in the DeepNorth)
NPCs that Spawn once you take down the Queen: Welcome to the End Game. Hope you breeding hordes of soldiers, because its about to get real
- Svartalfr Warriors & Mages: The Dark Elves that normally remained in the Ashlands have begun to invade all of Valheim. It’s no longer safe to travel alone muahahahahahahahahaha.
Coming Soon
- The Elven Heretic: A Hostile druid who has mastered forbidden elemental magics.
- The Frost Smith: A rare Snow Elf/ Dwarf Hybrid wielding a magical hammer that deals punishing frost damage.
- The Dark General: A Hostile Chaos Armor wearing Dark Elf General who summons Svartalfr to his side.
- Rus Vikings: Hostile Christian Barbarians who have come to plunder and convert Valheim.
- Witchers: Mutated monster hunters with unmatched health.
Change Log.
1.1.3:
- Further adjustments to mage spawning.
- Fixed an error in the tamelist for human breeding foods.
- Fixed Dark Elf Mage Spawners
1.1.2:
- Fixed Mage overspawning in meadows error.
1.1.1:
- Removed Snow Elves from area spawners and added plentiful spawning for these NPCs in the DeepNorth.
- Added spawn messages to all rare world spawns, so you are alerted to look around your area when friendly Royalty, Mages and Druids Spawn.
- Removed Human Mages and Elf Druids from area spawners to make them much rarer to find.
1.1.0:
- Fixed Elven King not spawning NPCs correctly.
- Added World Spawners for Half Elf Rune Knignts, Half Elf Mages and Snow Elf Mages.
- Added Honey Plus to the depenant mods list.
- Changed breeding and pregancy rates of different species so you have to grind to breed the strongest NPCs.
1.0.3:
- Fixed local spawners For Necromancers and Snow Elves.
- Fixed World Spawners and increased the chances of rare NPCs spawning.
- Fixed Alltameable Elf Breeding Error.
1.0.2: Fixed local spawners so various NPCs will spawn at new locations.
1.0.1: Made changes to the description.
1.0.0: Initial upload