Health Stamina Eitr Manager
Health, Stamina and Eitr configuration for Valheim. Set custom base values, add extra regeneration, enable infinite resources, and get a compact fixed-size HUD. Server-authoritative in multiplayer, fully local in single-player.Changelog
All notable changes to this project are documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
v1.0.3 - Documentation Fix
No code changes to gameplay or features.
- Fixed the License badge in README.md, which pointed to a broken Thunderstore path instead of the raw LICENSE file on GitHub.
- Fixed the Valheim version badge in README.md, which still displayed an outdated version (0.221.12) instead of the currently supported 1.0.7.
See CHANGELOG.md for full details.
[1.0.2] - 2026-09-09
Verified
- Compatibility confirmed with Valheim 1.0.7 (n-39), BepInExPack Valheim 5.4.2350, and Jötunn 2.30.0.
- All configurable options (Health, Stamina, and Eitr base values, extra regeneration, infinite Stamina/Eitr, HUD bars) tested and working as expected on the new Valheim version.
- No errors or crashes encountered during testing.
- No incompatibilities found with other mods, as long as the other mod does not modify the same Health/Stamina/Eitr systems this mod manages.
Fixed
- Corrected remaining Thunderstore package links so README and other files resolve as expected.
Changed
- Updated cover image and icon to reflect compatibility with the new Valheim version.
[1.0.1] - 2026-08-15
Fixed
- README images and GIFs not rendering on Thunderstore: replaced relative
docs/...paths with absoluteraw.githubusercontent.comURLs, since the published package does not include thedocs/folder.
[1.0.0] - 2026-08-14
Added
- Configurable base Health, Stamina, and Eitr values, fully compatible with vanilla food bonuses.
- Optional extra regeneration for Health, Stamina, and Eitr, independent of food and Comfort.
- Optional infinite Stamina and infinite Eitr, without disabling vanilla actions, skills, or animations.
- Fixed-width HUD bars for Health, Stamina, and Eitr.
- Always-show option for the Stamina and Eitr bars.
- Server-authoritative gameplay settings in multiplayer, synced through Jötunn.
- Enforcement of matching mod and version between server and clients through Jötunn's network compatibility check.
- Local, per-player HUD preferences that are never synced from the server.
Verified before release
- Single-player: all settings apply locally, with no server involved.
- Dedicated server, as a regular player without admin rights: gameplay settings correctly follow the server, both when raised and lowered relative to the client's own configuration.
- Dedicated server, disconnect and reconnect: local settings return immediately on disconnect and are correctly overridden again on reconnect.
- Clients missing the mod are blocked from joining a modded server, with a clear in-game message naming the missing mod.
- HUD settings stay local to each player in every multiplayer scenario tested, regardless of the server's own HUD configuration.
- Vanilla food bonuses, food decay, food-based regeneration, and skill experience gain all behave as in an unmodded game.
- No measurable performance impact: all patches piggyback on existing game update cycles, with no per-frame polling and no per-frame allocations.


