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LockableDoors
Lock doors with craftable keys. Create a lockable door on placement, get matching keys, and lock/unlock or rename it in game. Based on aedenthorn's LockableDoors.LockableDoors
Lock doors so only players holding a matching key can open them.
Usage
- Create a lockable door: hold the lock modifier key (default
left ctrl) while placing a door. A matching door key (or several, configurable) drops at your feet. - Lock / unlock: hold the lock modifier key (default
left ctrl) and interact with the door while carrying its key. - Rename: hold the rename modifier key (default
left alt) and interact with the door while carrying its key. The door and key names update everywhere (hover text, tooltips, pickup messages). - Players without the key cannot open a locked door. Optionally (config) a key can also be required to close it.
Configuration
All options are editable via the BepInEx config file (aedenthorn.LockableDoors.cfg) or an in-game configuration manager: modifier keys, number of duplicate keys, display strings, and more.
Type lockabledoors reset in the console (requires -console) to reload the config from disk.
Credits
Original mod by aedenthorn; maintained fork by Blake Pierantoni. License preserved from the original project.