Admin-controlled animal forms, optional durations, normal-tool play mode, bird flight, persistent server locks and HearthBird compatibility. Install on server and all clients.
Fixed invisible ground animal forms by cloning only the native Visual subtree, keeping creature gameplay components out of the clone entirely.
Validate renderers before hiding the player; visual failures leave the human appearance visible while retaining the admin lock.
Normalize visual LOD/render visibility and disable animal animation events that require removed gameplay helpers.
Guard the HUD visibility hook against destroyed/null character references.
Diagnosed from the reported session: Unity refused to remove Humanoid while CharacterDrop required it, leaving broken clones in the character registry and causing Awake/IsTamed/EnemyHud errors.
0.1.0
Added admin-only animalform and animalplay commands, with quoted targets and optional durations.
Added eleven vanilla forms, random selection, native animal sounds, and crow/seagull flight.