Changelog
0.7.1
- Click an item in the pouch, then another occupied pouch slot to swap complete stacks directly. Compatible stacks still merge when there is room.
- Swaps and whole-stack moves preserve equipped gear and selected ammunition, including across rows and after saving/reloading.
- Swaps respect stack limits and cannot move an item back into a withdrawal-only overflow slot after shrinking the pouch. Partial-stack drops do not swap.
- Configuration synchronization remains compatible with 0.7.0 servers.
0.7.0
- Added server-synced BlockPortalWithRestrictedItems (default false). When enabled, pouch contents follow native portal restrictions, including allow-all portals and world rules.
- Pouch resources now count toward building and crafting requirements, and can fuel or load world objects. Normal inventory resources are consumed first, then the pouch supplies the remainder.
- Bows and other ammo weapons can use pouch ammunition. Shift + right-click selects ammo; selection persists through save/reload.
- Shift + right-click food or potions to use them directly. Native consumption restrictions still apply.
- Update servers and clients to 0.7.0+ together for configuration synchronization. Character save format is unchanged.
0.6.1
- Simplified pouch tooltips by removing server settings and numeric stack limits. Item details, equipment controls, and useful pouch hints remain.
0.6.0
- Added RegularStackLimit (default 99999) and PortalRestrictedStackLimit (default 1), both accepting 1-99999.
- Both limits sync from servers along with slot count and weight; update both server and clients to 0.6.0+.
- Restricted stack deposits fill slots up to their configured limit. Non-stackable equipment remains one per slot.
- Lowering limits preserves larger existing stacks for withdrawal, including after save/reload. Normal inventory stack limits remain unchanged.
- Tooltips and sync logs show the active limits. Older versions cannot load portal-restricted stacks larger than one.
0.5.1
- Keep early server config packets until login completes, fixing sync when Jotunn or ServerSync buffers the PeerInfo handshake.
- Deferred settings remain tied to the known server connection and are discarded on disconnect or session changes.
- Added startup config path/value logs, server offer logs, and client acknowledgment logs.
0.5.0
- Optional server install automatically syncs SlotCount and WeightPercent to clients with 0.5.0+.
- Server settings override local values for the session; disconnecting restores personal settings without rewriting the client config.
- Live setting edits broadcast to modded peers; interface placement stays local.
- Live capacity changes preserve occupied extra slots as withdrawal-only, including equipped gear.
- Servers without the mod continue to use local client settings. Pouch tooltips show active server rules.
0.4.1
- Restore saved pouch equipment on the character-selection preview, so protected armor appears before entering a world.
0.4.0
- Non-stackable equipped gear stays equipped when moved into, within, or out of the pouch.
- Shift + right-click toggles equipment in the pouch. Ordinary right-click still withdraws.
- Equipped state restores on login; native equipment-slot conflicts and durability rules still apply.
- Added equipped markers and durability bars. Ammo remains storage-only; withdraw gear for repairs.
0.3.1
- Panel now shrinks to fit one, two, or three slots.
- One-slot layout uses a two-line title; labels wrap and resize to fit.
0.3.0
- Added SlotCount configuration (1–28, default 4).
- Pouch expands into rows of seven slots.
- Reducing capacity preserves occupied extra slots as withdrawal-only until emptied.
- Variable-size save format with migration from existing pouch saves. Do not downgrade after saving with 0.3.0.
0.2.3
- Pouch background now shares the inventory's live material and color, allowing native lighting effects to apply.
- Removed the fixed background darkening tint.
0.2.2
- Added configurable pouch weight percentage, from 0% to 100%.
- First Thunderstore package.
0.2.1
- Adaptive positioning below expanded inventory backgrounds and footer buttons.
- Configurable UI gap and vertical offset.
0.2.0
- Ordinary stackable items can stack to 99,999 per pouch slot.
- Updated save format to preserve large counts, with migration from earlier saves.
- Withdrawals split into normal inventory stacks.
0.1.x
- Four character-bound slots with death protection.
- One-per-slot limit for portal-restricted items.
- Native inventory styling and background refinements.