Keep your essentials through death with 1-28 safe pouch slots. Keep gear equipped, stack supplies to 99,999, carry limited portal cargo, and customize weight. Adaptive UI and optional server config sync.
The normal repair button now includes damaged items inside the pouch, including equipped gear and occupied overflow slots.
Native repair station, station level, and repairability requirements still apply. Repaired items retain their slot, equipped state and saved durability.
Configuration synchronization remains compatible with 0.7.0 and 0.7.1 servers.
0.7.1
Click an item in the pouch, then another occupied pouch slot to swap complete stacks directly. Compatible stacks still merge when there is room.
Swaps and whole-stack moves preserve equipped gear and selected ammunition, including across rows and after saving/reloading.
Swaps respect stack limits and cannot move an item back into a withdrawal-only overflow slot after shrinking the pouch. Partial-stack drops do not swap.
Configuration synchronization remains compatible with 0.7.0 servers.
0.7.0
Added server-synced BlockPortalWithRestrictedItems (default false). When enabled, pouch contents follow native portal restrictions, including allow-all portals and world rules.
Pouch resources now count toward building and crafting requirements, and can fuel or load world objects. Normal inventory resources are consumed first, then the pouch supplies the remainder.
Bows and other ammo weapons can use pouch ammunition. Shift + right-click selects ammo; selection persists through save/reload.
Shift + right-click food or potions to use them directly. Native consumption restrictions still apply.
Update servers and clients to 0.7.0+ together for configuration synchronization. Character save format is unchanged.
0.6.1
Simplified pouch tooltips by removing server settings and numeric stack limits. Item details, equipment controls, and useful pouch hints remain.
0.6.0
Added RegularStackLimit (default 99999) and PortalRestrictedStackLimit (default 1), both accepting 1-99999.
Both limits sync from servers along with slot count and weight; update both server and clients to 0.6.0+.
Restricted stack deposits fill slots up to their configured limit. Non-stackable equipment remains one per slot.
Lowering limits preserves larger existing stacks for withdrawal, including after save/reload. Normal inventory stack limits remain unchanged.
Tooltips and sync logs show the active limits. Older versions cannot load portal-restricted stacks larger than one.
0.5.1
Keep early server config packets until login completes, fixing sync when Jotunn or ServerSync buffers the PeerInfo handshake.
Deferred settings remain tied to the known server connection and are discarded on disconnect or session changes.
Added startup config path/value logs, server offer logs, and client acknowledgment logs.
0.5.0
Optional server install automatically syncs SlotCount and WeightPercent to clients with 0.5.0+.
Server settings override local values for the session; disconnecting restores personal settings without rewriting the client config.
Live setting edits broadcast to modded peers; interface placement stays local.
Live capacity changes preserve occupied extra slots as withdrawal-only, including equipped gear.
Servers without the mod continue to use local client settings. Pouch tooltips show active server rules.
0.4.1
Restore saved pouch equipment on the character-selection preview, so protected armor appears before entering a world.
0.4.0
Non-stackable equipped gear stays equipped when moved into, within, or out of the pouch.
Shift + right-click toggles equipment in the pouch. Ordinary right-click still withdraws.
Equipped state restores on login; native equipment-slot conflicts and durability rules still apply.
Added equipped markers and durability bars. Ammo remains storage-only; withdraw gear for repairs.
0.3.1
Panel now shrinks to fit one, two, or three slots.
One-slot layout uses a two-line title; labels wrap and resize to fit.
0.3.0
Added SlotCount configuration (1–28, default 4).
Pouch expands into rows of seven slots.
Reducing capacity preserves occupied extra slots as withdrawal-only until emptied.
Variable-size save format with migration from existing pouch saves. Do not downgrade after saving with 0.3.0.
0.2.3
Pouch background now shares the inventory's live material and color, allowing native lighting effects to apply.
Removed the fixed background darkening tint.
0.2.2
Added configurable pouch weight percentage, from 0% to 100%.
First Thunderstore package.
0.2.1
Adaptive positioning below expanded inventory backgrounds and footer buttons.
Configurable UI gap and vertical offset.
0.2.0
Ordinary stackable items can stack to 99,999 per pouch slot.
Updated save format to preserve large counts, with migration from earlier saves.
Withdrawals split into normal inventory stacks.
0.1.x
Four character-bound slots with death protection.
One-per-slot limit for portal-restricted items.
Native inventory styling and background refinements.
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