Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of Reely Good Rod v0.1.1
Plugins/VentureValheim.ReelyGoodRod.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("VentureValheim.ReelyGoodRod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("VentureValheim.ReelyGoodRod")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("71E0B9C9-C3ED-44D4-A69F-22821F1B2BA3")] [assembly: AssemblyFileVersion("0.1.1")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.1.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace VentureValheim.ReelyGoodRod { [BepInPlugin("com.orianaventure.mod.ReelyGoodRod", "ReelyGoodRod", "0.1.1")] public class ReelyGoodRodPlugin : BaseUnityPlugin { [HarmonyPatch(typeof(Fish), "GetStaminaUse")] public static class Patch_Fish_GetStaminaUse { private static void Postfix(ref float __result) { __result *= 0.5f; } } private const string ModName = "ReelyGoodRod"; private const string ModVersion = "0.1.1"; private const string Author = "com.orianaventure.mod"; private const string ModGUID = "com.orianaventure.mod.ReelyGoodRod"; private readonly Harmony HarmonyInstance = new Harmony("com.orianaventure.mod.ReelyGoodRod"); public static readonly ManualLogSource ReelyGoodRodLogger = Logger.CreateLogSource("ReelyGoodRod"); public void Awake() { ReelyGoodRodLogger.LogInfo((object)"This is a roddery, hands up!"); Assembly executingAssembly = Assembly.GetExecutingAssembly(); HarmonyInstance.PatchAll(executingAssembly); } } }