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Daywheel

A small day and night wheel for your HUD, so you can see at a glance how much daylight is left.

The mark at the top is "now". The ring turns as the day goes on, so the distance from the mark to the dark part is the daylight you've got left. The day number sits underneath.

It follows the game's own clock. Day runs from a quarter to three quarters of the way through each 20 minute cycle, so the light and dark halves match the sky you're under.

Themes

There are seven looks to pick from:

  • Ember and moonstone (the default): amber by day, deep blue at night
  • Northern twilight: pale gold and indigo, a bit softer
  • Rootbound forest: a ring of roots and leaves, mossy at night
  • Dvergr lantern: an eight-sided gold and violet frame
  • The wolf chase: a light wolf and a dark wolf chasing each other's tails
  • Mountain relic: frost-blue carved stone
  • Ashlands: black rock with lava running through it

Set one in the config, or flip through them in game (see below).

Moving and resizing

Press F8 to move the wheel. Your character stands still until you finish. Then:

  • hold the left mouse button and move the mouse to drag the wheel. You don't need to point at it, so it works anywhere on screen
  • Page Up and Page Down (or + and -) make it bigger or smaller
  • the arrow keys nudge it (hold Shift for bigger steps, Ctrl for smaller)
  • right-click, or press End, for the next look, and Home for the one before

Press F8 again when you're done, and your controls come back. The position, size and look are saved. Opening your bag, the map or the game menu also ends it.

It's done this way so the minimap stays in view while you line the wheel up. The bag's crafting panel and the big map both cover that corner.

Config

Setting What it does
Show Turns the wheel on or off
ShowDayCount Shows the day number under the wheel
Size Width, in the game's interface units, so it follows the game's UI scale
X, Y Position, measured from the top right corner
Theme Which look to use, spelled exactly as listed above
Glow Glow strength. 1 is normal, 0 turns it off
MoveKey The key for moving the wheel, F8 by default

You can change these in your mod manager's config editor, or in Daywheel's file in BepInEx/config. You won't usually need to touch Size, X or Y yourself, since dragging the wheel sets them.

Compatibility

Daywheel doesn't patch the game and doesn't add anything to the network, so it's purely client side. Friends without it can still join your server, and it never changes your world or character files. The only file it writes is its own config. While you're moving the wheel it pauses your character's controls, and it gives them back the moment you finish. If something goes wrong inside it, it logs one line and keeps going.

It needs BepInEx, which your mod manager installs along with it.

Licence

MIT. The full text is in the LICENSE file that comes with the mod.

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