
WolfStars
High-star creatures get bigger and gain a colour band per star (orange at level 20), and drops stop growing above 3 stars. Every tameable (incl. LetMeTameYou's), each on/off, with its own size + drop-cap settings. Install on server and all clients.WolfStars
Makes high-star creatures look the part and keeps their drops sane. Built for servers that breed tames past the vanilla 2-star limit (for example with BreedingTweaks).
What it does
Looks. Vanilla Valheim only has a look for 1-star and 2-star creatures; anything higher looks like a plain 0-star animal. WolfStars gives every star above 2:
- a little more size (+5% per star, up to 1.5x), and
- a colour band: 3 blue, 5 teal, 7 green, 9 yellow, 11 red, 13 magenta, 15 purple, 17 silver, and orange at 19 stars (level 20).
Drops. Vanilla doubles a creature's drops with every star, so a 19-star wolf would drop the 100-per-stack maximum of everything. WolfStars makes anything above 3 stars drop like a 3-star creature.
It applies to every tameable creature, each with its own on/off switch in the config: the vanilla tames Wolf, Boar, Lox, Hen (chicken), Asksvin, plus Deer, Neck, Bjorn, Hare, which LetMeTameYou makes tameable. All are on by default. Creatures from other mods can be added by prefab name.
The drop cap works for every listed creature. The new looks need the creature to have the game's 1-2 star look to build on; creatures without one (some small animals) only get the drop cap.
Install
Install on the server and every client (drops are rolled by the player's game that owns the creature, and the looks are drawn by each player's game). Requires BepInExPack Valheim.
Configuration
BepInEx/config/wick.wolfstars.cfg:
| Setting | Default | Meaning |
|---|---|---|
| Wolf, Boar, Lox, Hen, Asksvin, Deer, Neck, Bjorn, Hare | true | [Creatures] - one on/off switch per creature |
| ExtraCreatures | (empty) | [Creatures] - more prefab names, comma separated |
| MaxDropStars | 3 | [<creature>] - above this many stars, that creature's drops stay at this level (e.g. Wolf 3, Boar 2) |
| MaxDropStars | 3 | [Drops] - the same, for creatures added via ExtraCreatures |
| GrowWithStars | true | [<creature>] - false keeps that creature at its 2-star size (colours and drop cap still apply) |
| ScalePerStar | 0.05 | [<creature>] - extra size per star above 2 for that creature |
| MaxScale | 1.5 | [<creature>] - largest size for that creature, as a multiple of its 0-star size |
| ScalePerStar / MaxScale | 0.05 / 1.5 | [Looks] - the same, for creatures added via ExtraCreatures |
| Tints | (9 bands) | fromStars:R,G,B bands separated by ; |
| GlowStrength | 1 | Multiplies every tint |
| NaturalFurUnderTints | true | Plain fur under the tint so the colour reads cleanly |
Use the same config on the server and every client so everyone sees the same colours.
Testing
wolfstars_level <level> (a cheat command - single-player or self-hosted only) sets the level of the nearest listed creature, because the vanilla spawn command caps creatures at level 9.
Changelog
- 1.3.0 - Settings per creature: each listed creature has its own
[<name>]section with GrowWithStars (size on/off), ScalePerStar, MaxScale and MaxDropStars. The[Looks]size values and[Drops] MaxDropStarsnow only apply to ExtraCreatures. - 1.1.0 - Every tameable creature with its own on/off switch (adds Lox, Hen, Asksvin and LetMeTameYou's Deer, Neck, Bjorn, Hare). The old
[General] Creatureslist is replaced by[Creatures]switches +ExtraCreatures. - 1.0.6 - Wolf and Boar.