Tired of mining for ages?
With VeinMine you're able to mine the whole ore/rock vein at once!
You can do this by holding down the assigned key (Left Alt by default) while mining!
This mod does essentially the same thing as SeleniumMineBoom but lets you configure a key, so you don't always mine a whole vein at once if you don't want to.
Version 1.0.0 - Progressive mode added!
Please delete your previous config when updating as it might break something.
You can now enable progressive mode in the config, making it so veinmining is scaled by your Pickaxes level. This is intended to be a less OP way of veinmining, where the tradeoff is taking higher durability damage (and less xp) than if you mined manually.
The radius of the veinmined area is also scaled by your Pickaxes level.
It works by checking for rocks in a radius set by the Progressive Level Multiplier value in the config. This value is multiplied by your Pickaxes level to obtain a radius.
By default, it's set to 0.1 so assuming your Pickaxes level is 20, the radius will be 0.1 * 20 = 2.
What does 2 mean, you ask?
It's simple! A standard 2x2 floor piece has a length of 2, exactly like its name suggests.
Changelog
1.1.2
- Fixed incompatibility with mods that alter the pickaxe's durability drain values. The value modified by such mods (m_useDurabilityDrain) is now multiplied by the result of the previous formula (which is shown in the config). Take this into account when editing this mod's durability modifier.
1.1.1
- Added config options for durability and xp multipliers for Progressive mode.
1.1.0
- Durability taken is now scaled to the player's Pickaxes level when Progressive mode is enabled. This is meant to (somewhat) balance veinmining so it fits in with vanilla.
- The formula is (120 - Level) / 20, so if you have level 50: (120 - 50) / 20 = 3.5 durability taken per rock section veinmined
1.0.1
- Removed log messages to avoid spam.
1.0.0
0.0.1.4
- Fixed a bug that allowed monsters to veinmine and/or give XP to the
player.
0.0.1.3
- Indestructible items no longer lose durability. (such as items from Epic Loot)
- Added config option to disable mining visual effects, which might help reduce fps lag. (disabled by default)
0.0.1.2
- Added config option for veinmining to take pickaxe durability for each section mined (default = true).
- XP is now only awarded if the section mined wasn't already destroyed.
- Fixed a NullReferenceException thrown when there were more than 128 rock sections.
0.0.1.1
- Mining xp is now awarded for every rock section mined.
0.0.1.0