RomanXplorer
Building protection, fermenter mod, teleport anything. Tested with 0.217.6 version
Last updated | a year ago |
Total downloads | 318 |
Total rating | 0 |
Categories | Mods Modpacks Crafting Transportation Building |
Dependency string | Xplorer-RomanXplorer-1.0.2 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2105README
Portals
Transfer all items without restriction
Indestructible builds
The goal of the plugin is to allow admins or designated builders to create builds that are classified as "non-player" .
Enemies wont attack them. They won't take damage from any source, and won't allow players to remove or destroy them.
Now you can build floating buildings, npc homes, community portal hubs, enemy strongholds, dungeons, server jails, and more!
Fermenter
fermentation duration about 2 mins
Initial Setup
This plugin is required on the server AND all clients.
Instructions
SERVER
Install mod.
By default ALL admins in your adminlist.txt will have the ability to access protected build mode.
Protect mode active by default.
CLIENT
Install on your client, then launch the game.
If you are playing single-player or hosting a multiplayer game, you will be auto-permitted for protected build mode.
You may give permission to anyone by adding them your adminlist.txt located at ( C:\USER\AppData\LocalLow\Irongate\Valheim\adminlist.txt )
PLAYER
While in the game, type "/protect" in chat (or "protect" in the console) to toggle between protected building and normal building.
Keep in mind that you must toggle off "/protect" if you want to build normally again.
What this mod does!
Anything built while in "protected building mode" will:
- Have infinite health and take no damage from weather, structural support, or attacks.
- Cost 0 stamina and 0 durability to place, remove, or repair.
- Be completely ignored by enemy monsters.
- Be unremovable by players who are not in "protected building mode".
- Be distinguishable from unprotected pieces via the lightblue health bar of the piece instead of the normal yellow.
- Have their fuel auto set to max and disable fuel consumption for all "light-source" fireplaces/torches.
You can use the repair function of your hammer while in "protected building mode" to change an existing unprotected item to protected.
Change Log
- 1.0.2 Transfer all items without restriction in portals
- 1.0.1 Modified fermenter (fermentation duration about 2 mins)
- 1.0.0 Public release
Special thanks to:
My wife Joly for asking me to help her with this game