NoMessageHudToggle
Client-side Valheim mod that filters Message HUD notifications. Hide pickups, inventory notices, skill-ups, unlocks, center messages and events, with a temporary F8 toggle.No Message HUD Toggle
A client-side Valheim mod that lets you hide unwanted Message HUD notifications.
Features
- Persistent enable/disable setting.
- F8 temporarily toggles the mod at runtime.
- F8 does not change the saved configuration.
- Pickup notifications, including creature drops, can be hidden.
- Inventory change notifications can be hidden.
- Skill-up messages can be hidden.
- New item/trophy and other
$msg_new*notifications can be hidden. - New materials, recipes, stations and station-level-up notifications have separate filters.
- Event/raid notifications (
$event_*) have a separate filter. - Regular center-screen messages have a separate filter.
- Uncategorized Message HUD notifications can be hidden with
Hide Other.
Installation
Install through Thunderstore Mod Manager, r2modman or another compatible mod manager.
The mod is client-side. It does not need to be installed on a dedicated server.
BepInEx is installed automatically as a dependency.
Configuration
After the first launch, edit:
BepInEx/config/com.xtasy.NoMessageHudToggle.cfg
Default configuration:
[General]
Enabled = true
Toggle Hotkey = F8
[Messages]
Hide Item Pickup = true
Hide Inventory Notifications = true
Hide Skill Up = true
Hide New Items = true
Hide New Materials = true
Hide New Recipes = true
Hide New Stations = true
Hide Station Level Up = true
Hide Events = false
Hide Center Messages = true
Hide Other = false
Runtime toggle
Press F8 to temporarily turn the filtering on or off.
The saved Enabled value is not changed by F8. On the next game launch, the mod starts according to the saved configuration.
Compatibility
Tested with:
- Valheim 1.0.15
- BepInExPack Valheim 5.4.2350/5.4.2351
The mod patches:
MessageHud.ShowMessageMessageHud.QueueUnlockMsg
If a future Valheim update changes these methods or their signatures, the mod may require an update.
Known behavior
Creature drops use the same $msg_added Message HUD mechanism as normal item pickups, so they are controlled by Hide Item Pickup.
Raid/event messages are checked before center-screen messages because Valheim can display events using MessageHud.MessageType.Center. Therefore Hide Center Messages does not hide $event_*; use Hide Events for raids/events.
License
MIT


