Valheim
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Latest version
1.0.5
Last Updated
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Downloads
794
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1
Size
39KB
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Changelog

1.0.5

Added

  • Added hover tooltips for the mod's editor buttons, palette colors, font sizes, and symbol choices, with Russian and English text.
  • Added a HEX input above the color palette. Enter #RRGGBB or #RRGGBBAA (the leading # is optional) and click + or press Enter to add a custom color.
  • New colors are saved to Palette.CustomColorsHex in the existing config and immediately appear in the palette. Existing colors and unrelated config entries are preserved.
  • Added validation messages for invalid HEX values, duplicate colors, and save failures. Duplicate palette entries are not added.
  • Added a square vertical alignment button after font size. Click to cycle Ц → В → Н: center, top, bottom.
  • Vertical alignment is saved per sign when clicking OK, restored when reopening or loading the sign, and synchronized through the sign's network data. Other players need this mod to display the selected vertical alignment.

Changed

  • The color dropdown now opens as a separate panel so interacting with its HEX input does not toggle the color button.
  • Enter in the HEX field adds a palette color without submitting the sign text.
  • Palette refreshes keep the HEX field and its current input intact.
  • The input field keeps its normal text size; color, size, and vertical alignment remain independent of text replacement. Cancel discards changes to the sign. Added palette colors remain in the config.

Fixed

  • Aligned the HEX input caret with the text line and matched its layout to the field, including when the input is empty.
  • Clicking the custom HEX input now keeps keyboard focus in that field instead of returning it to the sign text. Clicking the sign input or another control releases HEX focus normally.

1.0.4

Fixed

  • Selecting a sign font size no longer changes the text size in the input field. The editor keeps its normal text size; the selected size applies only to the saved sign text.

1.0.3

Added

  • Added a square font size button immediately to the right of Symbols.
  • Added a scrollable font size list: 2–10 in steps of 1, followed by 12, 14, 16, 18, 20, 24, 28, 32, 36, 40, 48, 56, and 64.
  • Added the default A option for automatic sizing. Selecting A removes the manual size setting and restores the game's normal sizing behavior.
  • The font size button displays A or the selected numeric size. Numeric sizes are absolute values, not percentages.

Changed

  • Color and font size are now stored separately from the editable text while the sign editor is open and applied when saving.
  • The input field uses its normal text size for editing and previews the selected color.
  • Each sign loads its own saved color and size when opened.
  • Updated the button row to accommodate Color, Symbols, font size, Cancel, and OK.

Fixed

  • Releasing the font size scrollbar after dragging no longer closes the dropdown.
  • Clearing the entire text or replacing the whole selection no longer resets the selected color or font size.
  • Inserted symbols retain the selected color and size when the sign is saved.
  • Saved sign text is read back before preparing the editor, preserving formatting and existing text when reopening a sign.

1.0.2

  • Added supported Dingbats characters (U+2700–U+27BF) alongside Miscellaneous Symbols (U+2600–U+26FF).
  • Unsupported characters are hidden before pagination, without empty or disabled choices.
  • Availability checks use the sign font and its existing fallbacks, allowing supported glyphs to load from the existing dynamic font source.
  • Symbols append at the end of sign text, before a trailing closing color tag, regardless of cursor position.
  • Symbol pages contain up to 64 choices and adapt to the available character count.
  • No additional font is bundled.

1.0.1

  • Added the Symbols button and a paged Miscellaneous Symbols picker (U+2600–U+26FF).
  • Added Russian and English labels for the symbol button.

1.0.0

  • Initial release of SignColorPicker.
  • Added a framed palette of colored squares to the standard sign editor.
  • Included 20 built-in choices, including the standard sign color.
  • Added multiple custom HEX colors through the configuration file.
  • Added Russian and English button labels based on the game language.
  • Added automatic configuration reload, including updates to an open palette.
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