
Master of Disguise
Wear a creature's trophy and its kin treat you as one of them. Attack them and your cover's blown. Trophies crumble after 3 minutes.Master of Disguise
Wear a creature's trophy and its kin think you're one of them, like the monster masks in Breath of the Wild.
Put on a Greydwarf trophy and walk through the Black Forest without a Greydwarf, Brute, Shaman or Troll looking twice. The skeletons still want you dead. Hit something you're fooling and your cover is blown.
How to use
- Open your inventory and hover over a trophy.
- Press Y to wear it. Press Y on it again to take it off.
The trophy stays in your inventory while you wear it. If you sell it, drop it or put it on an item stand, the disguise ends.
How disguises work
- The game's own faction rules. Creatures that wouldn't attack the trophy's creature won't attack you either. Valheim's own hostility check decides this, so it always matches the game.
- Break your cover by attacking. Hit a creature you're fooling and the disguise breaks for 60 seconds. You can always attack while disguised.
- Lose interest. Put on the right trophy mid-fight and creatures chasing you lose interest.
- Boss trophies rule their biome. Wear a boss trophy and every creature in that boss's biome treats you as kin. Bosses themselves are never fooled.
- Angry creatures see through you. Angered (aggravated) creatures, like a Dvergr camp you've upset, see through any disguise.
- Every biome, including modded creatures. Valheim 1.0 is covered, including the Deep North. Modded creatures that drop trophies work automatically.
The catch
A disguise doesn't last. Each trophy gives 3 minutes of disguise, and when that runs out it crumbles to dust and you'll need to farm another.
- The time only runs while you wear it and is saved per trophy, even across logouts.
- If you carry a stack, only one crumbles at a time.
- A Disguised status icon on your HUD counts down. The trophy's tooltip shows the time left.
Worn on your body
Trophies show on your character, and other players with the mod see them too.
- Every vanilla trophy comes pre-fitted. Heads go on your head, the Ulv tail on your hips, Seeker wings on your back.
- Your real helmet is hidden while a trophy is on your head, but its stats still apply.
- A few trophies can't be worn anywhere sensible and are skipped: Abomination, Barka, Kvastur, Hare, Mole, Charred Archer, Charred Mage, Wraith and Fenring.
Fit mode
To adjust a worn trophy, press F7. The disguise timer pauses while you fit.
| Keys | Action |
|---|---|
| Arrows | Move forward / back / left / right |
| Shift + Up / Down | Raise / lower |
| Ctrl + arrows | Tilt / turn |
| Alt + Left / Right | Roll |
| Alt + Up / Down | Bigger / smaller |
| B | Body part: Head, Back, Hips, Left/Right arm, Left/Right leg |
| [ / ] | Slower / faster adjusting |
| Backspace | Reset this trophy |
| F7 | Save |
Your fits are saved in BepInEx/config/YouDied.MasterOfDisguise.fits.txt and override the built-in fits.
Configuration
1 - General
| Setting | Default | |
|---|---|---|
| Disguise power | true | Off = trophies are cosmetic only. You can still wear them, but nobody is fooled and they never wear out |
| Disguise mode | Allies | Allies: the game's faction rules. Faction: own faction only. Creature: only the creature that drops it |
| Animal disguises | true | Animals don't flee from their own trophy |
| Excluded trophies | (blank) | Comma list of trophies that are cosmetic only |
| Boss trophies fool their biome | true | A boss trophy makes its biome friendly |
| Boss trophy biomes | (all vanilla bosses) | Trophy:Biome pairs. Add modded bosses here |
| Modded boss trophies | None | Biome for modded boss trophies that aren't listed |
2 - Breaking the disguise
| Setting | Default | |
|---|---|---|
| Break on attack | true | Attacking a creature you're fooling breaks the disguise |
| Exposed seconds | 60 | How long it stays broken (5 to 600) |
| Show messages | true | On-screen disguise messages |
3 - Visuals
| Setting | Default | |
|---|---|---|
| Show trophy on head | true | Draw worn trophies |
| Hide helmet while disguised | true | Hide your helmet under a head trophy |
| Trophy size (%) | 100 | 100 = the trophy's in-game size |
| Size cap (cm) | 0 | 0 = no cap. Otherwise shrinks huge trophies to this size |
| Facing (degrees), Tilt forward (degrees), Forward offset (cm), Height (cm) | 0, 30, -20, 28 | Shared starting position for head trophies |
4 - Keys
| Setting | Default | |
|---|---|---|
| Wear key | Y | Press while hovering a trophy |
| Remove disguise key | (none) | Take it off from anywhere |
| Fit mode key | F7 | Fit the worn trophy |
| Main menu fitting room | false | On the character select screen, try on and fit every trophy |
5 - The cost
| Setting | Default | |
|---|---|---|
| Disguise time (minutes) | 3 | 1 to 5 |
| Trophies never break | false | Trophies never crumble |
| Stamina regen while disguised (%) | 100 | 100 = no penalty |
| Move speed while disguised (%) | 100 | 100 = no penalty |
| Show Disguised status icon | true | HUD icon with countdown |
Install
Install it on every client. The server doesn't need it.
Creature AI runs on whichever player's game owns the creature, so if that player doesn't have the mod, those creatures won't be fooled.
Credits
Made by YouDied!. Inspired by JereKuusela's Wearable Trophies. This mod is standalone and doesn't require it.