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ZenConstruction

Quick Select Repair, dedicated build menu button, adjust structure rules, and more...

CHANGELOG

v0.3.4

  • add beehive to the default list of items that can be attached to trees when building on trees is restricted.

v0.3.3

  • prevent Hammer button from activating if UI is open because default key map is 'B' and this caused problems when you write in the chat something like: "Here comes the Boss!"
  • config sync prefab setup params
  • update for Zen.ModLib v1.1.0

v0.3.2

  • fixed config sync

v0.3.1

  • removed BepInEx from dependency, Zen.ModLib handles it.

v0.3.0

  • use Zen.ModLib

v0.2.4

  • update logging and configs subsystem

v0.2.3

  • UPDATE FOR VALHEIM v0.220.3

v0.2.2

  • Update readme to remove old info. No code changes.

v0.2.1

  • UNDO: moved NoCraftNoTeleport back to ZenWorldSettings - oops! Moved it by mistake the first time.

v0.2.0

  • moved Structure features from ZenWorldSettings here
  • moved NoCraftNoTeleport features from ZenWorldSettings here
  • Look at the new configs!

V0.1.4

  • now hammer must be equipped to switch build rotation segments
  • enable switching build rotation segments via gamepad. (equip hammer and press Alt Button (left trigger by default) + DPadRight)

v0.1.3

  • add dedicated Build Menu button. Scans your inventory for your best hammer and equips it. Default key: B, gamepad support coming soon.

v0.1.2

  • add config option to disable rotation degree adjustments for admins that don't want that on their servers.

v0.1.1

  • automatically hide put away held tools/weapons on player spawn as well as set the hammer to the repair tool by default on spawn.

v0.1.0

  • initial release