
ZenConstruction
Quick Select Repair, dedicated build menu button, adjust structure rules, and more...
CHANGELOG
v0.3.4
- add beehive to the default list of items that can be attached to trees when building on trees is restricted.
v0.3.3
- prevent Hammer button from activating if UI is open because default key map is 'B' and this caused problems when you write in the chat something like: "Here comes the Boss!"
- config sync prefab setup params
- update for Zen.ModLib v1.1.0
v0.3.2
- fixed config sync
v0.3.1
- removed BepInEx from dependency, Zen.ModLib handles it.
v0.3.0
- use Zen.ModLib
v0.2.4
- update logging and configs subsystem
v0.2.3
- UPDATE FOR VALHEIM v0.220.3
v0.2.2
- Update readme to remove old info. No code changes.
v0.2.1
- UNDO: moved NoCraftNoTeleport back to
ZenWorldSettings
- oops! Moved it by mistake the first time.
v0.2.0
- moved Structure features from
ZenWorldSettings
here moved NoCraftNoTeleport features fromZenWorldSettings
here- Look at the new configs!
V0.1.4
- now hammer must be equipped to switch build rotation segments
- enable switching build rotation segments via gamepad. (equip hammer and press Alt Button (left trigger by default) + DPadRight)
v0.1.3
- add dedicated Build Menu button. Scans your inventory for your best hammer and equips it. Default key: B, gamepad support coming soon.
v0.1.2
- add config option to disable rotation degree adjustments for admins that don't want that on their servers.
v0.1.1
- automatically hide put away held tools/weapons on player spawn as well as set the hammer to the repair tool by default on spawn.
v0.1.0
- initial release