



Are you tired of rummaging through chests to find that one missing ingredient that you know is somewhere? Tired of having to split stacks, craft and then put it all back again?
Say no more!
With this mod when you are using a crafting table it will not only use your inventory, but also containers in its range.
Limited to using crafting tables only at the moment.
Drop the .dll into <GameLocation>\BepInEx\plugins
Please create an issue in the GitHub repo here:
https://github.com/abearcodes/Valheim/issues/new
The plugin supports multiple ways of configuring it's behaviour. For specific details on how to set them, please check the config file via R2Modman or manually under
BepInEx/config/com.github.abearcodes.valheim.craftingwithcontainers.cfg
The available settings are as follows:
TakeFromPlayerInventoryFirst
Prioritize taking items from the players inventory when crafting. By default is disabled and will use resources from containers before taking items from the player's inventory.
ContainerLookupRangeMultiplier
Multiplier for the range in which the mod searches for containers. Base range is equal to the range of the crafting table in use. Will not take from containers that are not currently loaded into memory.
ShowStationExtensionEffect
Adds a station extension effect to chests. This effect is the one that the game uses by default for chopping blocks, tanning decks, etc.
Shouldn't influence performance too much unless you have hundreds of containers.
The effect only appears when you are using a crafting table. Affects ships and carts!

ShouldFilterByContainerPieceNames and AllowedContainerLookupPieceNames
These settings allows you to enable and filter the containers that are checked. For example, you might want to exclude ships, carts or personal chests.
The value for this setting is a comma separated list of identifiers.
By default it's disabled and all containers are considered when crafting.