adomorph000-soulheimweed_config icon

soulheimweed config

Configurations necessary to play with the soulheimweed modpack

Last updated a day ago
Total downloads 30
Total rating 0 
Categories Server-side Client-side Mistlands Update Ashlands Update Bog Witch Update
Dependency string adomorph000-soulheimweed_config-0.2.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202

README

Unfortunately I removed the viking npc mod because it causes unplayable lag, so I recommend removing or disabling it, to remove the bases of the vikings generated in the world, it is necessary to use upgrade world with the world_reset command, below I put the necessary mods to prevent them from being lose items from other mods and unequip items from shudnal's extra slots inventory before disabling most mods to run upgrade world.

Is the same like motaheimhispano but certain configs are in english for english speakers and added enchantment system mod, english version is better than spanish because english have all traductions of mods, spanish not have all, and for my exprience with the modpack I see great difficulty like souls games but maybe not is the exaclty the same, is aproximated.

Added new config for the new mods.

These config are necessary to have a good and difficult immersion, almost like dark souls.

With spawn that, the appearance of creatures was configured according to the weather, such as grayer when it rains or is foggy or wild boars and deer appear according to reality.

Bosses need more resources:

8 deer trophies 30 ancient seeds 60 bones 12 eggs 15 totems 6 Soldier Seeker Trophies

Among some important settings.

Those who have advanced a world with its respective constructions before biome lords quest, rtD mods, viking npc, the altars of creations content and the other warpalicious packages, I suggest using upgrade world or creating a new world and passing the constructions with build share .

IMPORTANT: Before deactivating the corresponding mods, unequip armor and other items from the extra inventory of extra slots shudnal so that they are not lost.

Leave only these mods for upgrade world and use the world_reset command from console -console in Valheim parameters in Steam, reset locations and zones, IMPORTANT: make sure that the shudnal extra slots items are unequipped (or maybe you can leave it the mod with the other for reset world, but Im not sure if that works) so as not to lose them before starting with only these mods:

-Bepinex -Plant everything -Stonepickaxe -Jotunn -Valweed -Planteasily -World advancement -boss sacrifice requirements -bepinex configuration manager -better archery -start up accelerator -hildirquest -smoothsave -creaturelevelloot -viking npc -biome quest lords -serverdevcommands -upgrade world -todos los packs de warpalicious -rtD mods -honey plus -odin bears -creature level -spawn that -enchantment system -treasure chest tweaks