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Explosives
Fire spreads, and explosives detonate. Configurable items can become explosives. Containers holding these items will explode when they burn down completely.
Last updated | a day ago |
Total downloads | 31 |
Total rating | 0 |
Categories | Mods Misc Server-side Client-side Bog Witch Update |
Dependency string | bid-Explosives-0.0.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
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denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.23.2
bid-FireSpreads
All wood constructions and vegetation become burnable. Also contains eternal fire weapons, waterbombs, lightning events and locations. Highly configurable! Offers a playable fire spreads version for early game biomes. Compatible with Krumpac!
Preferred version: 3.5.3README
Explosives
Fire spreads, and explosives detonate!!!
Mechanics:
Containers holding explosive materials (configurable) turn into volatile hazards, detonating when they burn down completely. The radius and damage is derived from amount and stack size of explosives within the container. For each slot in the container that holds explosive material, an explosion is spawned with a damage multiplier calculated by stackSize/maxStackSize. For the base damage, see configuration. Also adds fire spreads mechanics (see dependency to fire spreads mod).
Explosives
By default, the following materials count as explosives: see configuration
- Resin
- SurtlingCore
- SulfurStone
- BlackCore
- MoltenCore
Pieces:
Adds a highly flammable Tinder Barrel, which ignites from the slightest spark or when tossed around.
- Prefab: bid_piece_flammable_barrel
- Hammer category: Misc
- Build costs: - - Wood: 10 - - BarrelRings: 1 - - Resin: 1
Configuration:
Explosives: comma separated list of materials to count as explosives MaxChopDamage: base chop damage - will be multiplied by the damage multiplayer calculated based on the stack size MaxPickaxeDamage: base pickaxe damage - will be multiplied by the damage multiplayer calculated based on the stack size MaxFireDamage: base firedamage - will be multiplied by the damage multiplayer calculated based on the stack size MaxExplosionRange: base explosion radius- will be multiplied by the damage multiplayer calculated based on the stack size MaxHeatWaveRange: an explosion also causes a heat wave not doing damage, but setting all pieces ablaze. This is the base radius of the explosion. TinderBarrelhealth: health of the tinder barrel
FireSpreads Preset
This mod contains a preset configuration for the FireSpreads mod. You can change any of these in the FireSpreads configuration.
- SpreadFromFireplaces = False : Fire will not spread from fireplaces like fire pits. Set to true for more realism, but watch out your campfires.
- BurningPiecesDropCoal = BurningMaterials : Combusting pieces will drop their materials set ablaze and despawning after time.
- BurningContainersDropCoal = BurningMaterials : Combusting containers like chests will drop their materials set ablaze and despawning after time. (change anytime)
- BurningVegetationDropCoal = BurningWoodOnly : Combusting vegetation will only drop burning wood (to not break progression)
Dependencies
- BepInEx
- Jötunn, the Valheim Library
- FireSpreads
Manual Installation
- extract the content of the plugins directory into your BepInEx/plugins directory (you may create a new folder within the plugins directory)