# RenegadeVikings
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last 2 unfinished ones.

## Installation (manual)
- extract
RenegadeVikings.dll and YamlDotNet.dll file to your BepInEx\Plugins\ folder
## Features
- Adds 6 different tier npcs to 6 biomes all randomly generated, aggressive and non tameable, drops coins and other valueables.
- Adds 6 different tier npc bosses to 6 biomes all randomly generated with a map pin that appears if you're near, triggered by global keys, uses troll spawn data.
- Adds 1 neutral npc to meadows also randomly generated, tameable.
- Adds a randomly generated wandering trader (configurable sellable list), you can now sell all your looted valuebles from renegade vikings while adventuring.
- Live update trader configuration.
- Adds random event raid for all renegade vikings (triggered by global keys)
- Configurable spawn data.
- Uses serversync and built-in config watcher.
- Configurable through config file or Configuration Manager
## Changelog
-v1.1.2
- fixed random event raid
- added additional conditions to trigger event raids.
Changelog History (click to expand)
v1.1.1
- added the missing yamldotnet.dll to the zip package.
v1.1.0
- removes attack player object on nuetral vikings.
- added a wandering trader with configurable sellable list.
- added random event raids.
- decrease the spawn rate of all vikings.
- increase the spawn distance of all vikings.
v1.0.7
- fixed bow weapon bug.
- added translations.
- added spawn config options.
v1.0.5
- added 6 different randomly generated biome bosses triggered by global keys.
- tweaked ai and spawn data of all viking npcs.
- fixed weapon visual bug.
v1.0.0