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WeaponsAttackAnimationManager
A simple mod that lets you changed the attack animations of weapons.
| Last updated | a year ago |
| Total downloads | 1596 |
| Total rating | 6 |
| Categories | Mods Tweaks Misc Server-side Client-side Hildir's Request Update Ashlands Update Bog Witch Update |
| Dependency string | blacks7ar-WeaponsAttackAnimationManager-1.0.3 |
| Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
# WeaponsAttackAnimationManager
A simple mod that lets you changed the attack animations of weapons.
## Installation (manual)
- extract
WeaponsAttackAnimationManager.dllfile to yourBepInEx\Plugins\folder
## Features
- Lets you changed the attack animations (primary/secondary) of all available weapons including modded ones.
## How To Use
- Install the mod run the game start a game session and then quit to generate a yml config file (blacks7ar.WeaponsAttackAnimationManager.yml).
- The generated yml will be on the config folder and contains all the available weapons with their corresponding primary/secondary attack animations.
- You can then use that yml to change all the weapons attack animations. (Note: Changes will only take effect on the next game session so you must logout of the game first.)
Vanilla Primary Attack Animations (click to expand)
- atgeir_attack
- swing_axe
- battleaxe_attack
- throw_bomb
- bow_fire
- crossbow_fire
- fishingrod_throw
- unarmed_attack
- knife_stab
- dual_knives
- swing_longsword
- swing_pickaxe
- swing_sledge
- spear_poke
- staff_fireball
- staff_rapidfire
- staff_shield
- staff_summon
- emote_drink
- greatsword
Vanilla Secondary Attack Animations (click to expand)
- atgeir_secondary
- axe_secondary
- battleaxe_secondary
- unarmed_kick
- knife_secondary
- dual_knives_secondary
- mace_secondary
- spear_throw
- greatsword_secondary