Fixed final logout snapshots being ignored when Valheim reports the client character as Stranger during teardown. The server now uses the connected peer's character identity for that final snapshot.
Corrected the plugin version shown in BepInEx logs to match the package version.
0.1.2
Preserved the character name during client disconnect teardown so final logout snapshots are not discarded when Valheim clears the local name.
Added a server-side fallback to the authenticated peer name when a final disconnect snapshot arrives without a character name.
0.1.1
Fixed logout persistence by sending a final client inventory checkpoint before the normal disconnect RPC.
Added a server-side final-checkpoint handler that writes the latest inventory before the peer is removed.
Added explicit client logging for the final disconnect snapshot and retained periodic checkpoints as a crash-loss fallback.
0.1.0
Added server-owned inventory records with atomic writes and rotating backups.
Added login inventory comparison with AuditOnly and Enforce modes.
Added client-requested periodic checkpoints for dedicated Valheim servers.
Added shared-authority storage for trusted multiserver deployments.
Added readable inventory details to incident and Discord messages.
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