Valheim
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cebero-TorvaldsAffordablePainters-1.3.0
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Changelog

All notable changes to Torvald's Affordable Painters will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.3.0] - 2025-09-29

Added

  • Server synchronization using Jotunn's IsAdminOnly flags for multiplayer consistency
  • Runtime configuration reload via SettingChanged event handlers for immediate config updates

Changed

  • Improved icon loading system using Jotunn AssetUtils instead of Unity's Texture2D.LoadImage
  • Enhanced cross-platform compatibility for Linux development environments
  • BREAKING: Updated PluginGUID from "com.torvald.painters" to "cebero.TorvaldsAffordablePainters" for consistency with Thunderstore branding (will create new config file)
  • BREAKING: Renamed all color configuration entries to use "RGBMultiplier" suffix (e.g., "Black" → "BlackRGBMultiplier") to clarify that these are multiplicative values, not final colors
  • Improved default wood tone progression with better visual distinction and proper driftwood gray effect
  • Reduced White paint brightness to prevent blown-out appearance

Fixed

  • Resolved CS1705 assembly version conflicts on Linux .NET builds
  • Improved configuration system reliability and responsiveness

[1.2.2] - 2025-08-25

Fixed

  • Fixed critical crash on game startup caused by RPC registration happening too early
  • Moved RPC registration to Game.Start for proper initialization timing

[1.2.1] - 2025-08-25

Fixed

  • Fixed multiplayer synchronization bug where other players wouldn't see painted colors until they reloaded the area
  • Added RPC-based color broadcasting for immediate visual updates across all connected clients
  • Improved network efficiency with targeted color sync messages

[1.2.0] - 2025-08-13

Added

  • Custom paint-splattered mallet icon to distinguish it from regular hammer
  • Enhanced debugging capabilities with proper Jötunn logging integration

Changed

  • Significantly cleaned up logging - only essential actions logged at normal level
  • Improved icon embedding system for better mod distribution

Improved

  • Better performance with throttled color reapplication system

[1.1.0] - 2025-08-11

Added

  • Orange and Purple paint colors (13 total colors now)
  • Enhanced color palette with improved wood tone progression

Changed

  • Balanced paint color brightness to reduce blowout on some materials
  • Stone and marble materials now automatically dim slightly for more realistic appearance

Improved

  • Color picker GUI with two-column layout for better organization

[1.0.1] - 2025-08-10

Fixed

  • Major painting bug where you could accidentally paint objects behind non-paintable pieces
  • Improved user feedback when painting is blocked by objects like workbenches or forges

Improved

  • Enhanced raycasting system for more consistent painting behavior

[1.0.0] - 2025-08-09

Added

  • Configurable recipe system for server progression
  • Individual color customization through config file
  • Workbench requirement toggle
  • Config validation and error handling

Improved

  • Color picker interface with native Valheim styling
  • Better localization support

[0.1.0] - 2025-08-08

Added

  • Initial release - Torvald opened his first paint shop
  • Basic painting functionality with 11 colors
  • Painting mallet tool
  • Color persistence across sessions
  • Multiplayer support
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