using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.4.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyVersion("0.4.0.0")]
namespace AdvancedSigns;
[BepInPlugin("cjayride.AdvancedSigns", "Advanced Signs", "0.4.0")]
public class BepInExPlugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(Sign), "Awake")]
private static class Sign_Awake_Patch
{
private static void Postfix(Sign __instance)
{
FixSign(ref __instance);
}
}
[HarmonyPatch(typeof(Sign), "UpdateText")]
private static class Sign_UpdateText_Patch
{
private static bool Prefix(Sign __instance, ZNetView ___m_nview)
{
string @string = ___m_nview.GetZDO().GetString(ZDOVars.s_text, __instance.m_defaultText);
if (!string.IsNullOrEmpty(@string))
{
if (removeRichText.Value)
{
if (@string.Contains("<"))
{
@string = StringExtensionMethods.RemoveRichTextTags(@string);
___m_nview.GetZDO().Set(ZDOVars.s_text, @string);
}
}
else if (!@string.Contains("<") && !string.IsNullOrEmpty(defaultColor.Value))
{
@string = "<color=" + defaultColor.Value + ">" + @string;
___m_nview.GetZDO().Set(ZDOVars.s_text, @string);
}
}
return true;
}
private static void Postfix(Sign __instance)
{
FixSign(ref __instance);
}
}
private static readonly bool isDebug = true;
private static BepInExPlugin context;
private Harmony harmony;
public static ConfigEntry<bool> modEnabled;
public static ConfigEntry<bool> useRichText;
public static ConfigEntry<string> fontName;
public static ConfigEntry<string> defaultColor;
public static ConfigEntry<bool> removeRichText;
public static ConfigEntry<Vector2> textPositionOffset;
public static ConfigEntry<Vector3> signScale;
public static TMP_FontAsset currentFont;
public static string lastFontName;
private void Awake()
{
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0159: Unknown result type (might be due to invalid IL or missing references)
//IL_0163: Expected O, but got Unknown
context = this;
modEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable this mod");
signScale = ((BaseUnityPlugin)this).Config.Bind<Vector3>("Signs", "SignScale", new Vector3(1f, 1f, 1f), "Sign scale (w,h,d)");
textPositionOffset = ((BaseUnityPlugin)this).Config.Bind<Vector2>("Signs", "TextPositionOffset", new Vector2(0f, 0f), "Default font size");
useRichText = ((BaseUnityPlugin)this).Config.Bind<bool>("Signs", "UseRichText", true, "Enable rich text");
fontName = ((BaseUnityPlugin)this).Config.Bind<string>("Signs", "FontName", "AveriaSerifLibre-Bold", "Font name");
defaultColor = ((BaseUnityPlugin)this).Config.Bind<string>("Signs", "DefaultColor", "#00ffffff", "Default color");
removeRichText = ((BaseUnityPlugin)this).Config.Bind<bool>("Signs", "RemoveRichText", false, "Remove rich text");
if (modEnabled.Value)
{
currentFont = GetFont(fontName.Value, 20);
TMP_FontAsset obj = currentFont;
lastFontName = ((obj != null) ? ((Object)obj).name : null);
harmony = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
harmony.PatchAll();
}
}
private void OnDestroy()
{
Harmony obj = harmony;
if (obj != null)
{
obj.UnpatchAll((string)null);
}
}
private static void FixSign(ref Sign sign)
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
if (!modEnabled.Value)
{
return;
}
((Component)sign).transform.localScale = signScale.Value;
((TMP_Text)sign.m_textWidget).richText = useRichText.Value;
sign.m_characterLimit = 0;
((Graphic)sign.m_textWidget).material = null;
((Component)sign.m_textWidget).gameObject.GetComponent<RectTransform>().anchoredPosition = textPositionOffset.Value;
if (lastFontName != fontName.Value)
{
lastFontName = fontName.Value;
TMP_FontAsset font = GetFont(fontName.Value, 20);
if ((Object)(object)font != (Object)null)
{
currentFont = font;
}
}
if ((Object)(object)currentFont != (Object)null)
{
TMP_FontAsset font2 = ((TMP_Text)sign.m_textWidget).font;
if (((font2 != null) ? ((Object)font2).name : null) != ((Object)currentFont).name)
{
((TMP_Text)sign.m_textWidget).font = currentFont;
}
}
}
private static TMP_FontAsset GetFont(string fontName, int fontSize)
{
TMP_FontAsset[] array = Resources.FindObjectsOfTypeAll<TMP_FontAsset>();
foreach (TMP_FontAsset val in array)
{
if (((Object)val).name == fontName)
{
return val;
}
}
return null;
}
}