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cjayride-AdvancedSigns-0.4.0 icon

AdvancedSigns

Fork of aedenthorn/AdvancedSigns for v0.217.46+ Customize sign text, font, position, and size, using rich text.

Date uploaded 6 months ago
Version 0.4.0
Download link cjayride-AdvancedSigns-0.4.0.zip
Downloads 847
Dependency string cjayride-AdvancedSigns-0.4.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202

README

AdvancedSigns

Patched for Valheim v0.217.46+

A fork of aedenthorn/AdvancedSigns

ThunderStore | GitHub

Latest version update

You don't need to type END tags.

For example, turn text red by typing: <color=red> ... then when you hit '>' the code dissapears, and you continue typing your text.

This mod lets you style text on signs

EXAMPLES:

<b>bold</b> -- Only works if your font in the config file is not already bolded.

<i>italic<\i>

<color=#00ffffff><size=8>Font Size 8</size></color>

<color=#00ff00>lime green</color>

<color=#ffffffff>white</color>

<color=red>red</color>

<color=blue>blue</color>

https://imgur.com/qFgnY6B.png

For more examples and FONT COLORS, read here: https://docs.unity3d.com/2018.3/Documentation/Manual/StyledText.html

Fonts for signs can be either built-in fonts or OS fonts. For built in fonts, use any from this list: https://www.nexusmods.com/valheim/articles/109

For OS fonts, use the font name, e.g. Comic Sans MS

Configuration

Run the game once to generate this config file: BepInEx/config/cjayride.AdvancedSigns.cfg

CHANGELOG

v0.4.0

  • Removed terminal reload
  • Added compatibility for v0.217.46

0.3.3

  • Fixed potential issue with missing assembly file

0.3.2

  • Changelog update only.

0.3.1

  • Update includes 2 commits from "cdar" (Oct 19, 2023) and "aedenthorn" (Sept 8, 2023)

#0.3.0

  • Updated for Mistlands