Ground drops from area harvest are claimed as soon as auto-pickup looks at them, instead of waiting on a RequestOwn to the server. Still skipped when another player is within NearbyMeters.
1.0.1
Do not claim a drop if another player is within NearbyMeters (default 5). Stacked combat stays on vanilla ownership so both of you do not pick up the same shield.
1.0.0
Claim ownership on your client before a ground drop, plant, or beehive is picked up, so auto loot and area harvest do not wait on whoever loaded the zone first.
Ships and carts are left alone.
Client-side. Dedicated server does not need it.
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