
SkyheimFix
Valheim 1.0 Fix - Skyheim is a magic mod aimed at providing balanced progression and a reason to go back and slay bosses. Unleash magic both destructive and beneficial!Skyheim 1.0 Fix
A temporary compatibility fix for Skyheim by makail
Important Credit & Disclaimer
This is NOT an original mod.
All credit for Skyheim goes to the original developer makail (also known as Makzimus).
- Original mod: Skyheim by makail on Thunderstore
- Original Nexus page: Skyheim on Nexus Mods
This package is a temporary community fix created by cjayride because the original mod has not received updates in approximately 2 years.
The goal of this fix is simply to keep Skyheim working with the current version of Valheim (including the 1.0 / Deep North update) until the original author is able to update it (or until a better long-term solution appears).
If makail ever releases an official update, please switch back to the original mod and discontinue use of this fix.
What is Skyheim?
Skyheim is a magic mod for Valheim that provides balanced progression and a reason to revisit bosses. Bosses drop unique crafting ingredients used to craft and upgrade runes that let you cast a variety of beneficial and destructive spells. The mod also allows early/mid-game access to Eitr by imbuing armor with Eitr Shards.
Features include:
- Rune Altar for crafting/upgrading runes and imbuing armor
- Multiple spell runes (offensive and supportive)
- Armor imbuement for Eitr capacity and regeneration
- Progression tied to boss kills and dungeon exploration
Latest Update (1.3.30)
- Requires Skyheim Compat 1.1.18. Compat lists no dependencies.
- skyheim.dll behavior is unchanged from 1.3.29. This version exists so the package depends on the Compat build with the healing rune, immolation, and altar imbue changes.
Latest Update (1.3.29)
- Requires Skyheim Compat 1.1.15. Compat lists no dependencies.
- skyheim.dll behavior is unchanged from 1.3.28. This version exists so the package depends on the Compat build that shows rune cooldown timers.
Latest Update (1.3.28)
- Requires Skyheim Compat 1.1.13. Compat lists no dependencies.
- Status runes spend their eitr cost on cast. Rune magic skills have a config for experience gain and experience lost on death.
Latest Update (1.3.27)
- Asset-bundle scripts bind again. The plugin log line is Skyheim 1.3.27.
Latest Update (1.3.26)
- Bosses drop the configured
eitr_shard_dropstack (Eikthyr is 5). EditBepInEx/config/cjayride.SkyheimEitr.cfg.
Latest Update (1.3.25)
- Boss eitr shard amounts (and stack size 50) are in
skyheim.dll. EditBepInEx/config/cjayride.SkyheimEitr.cfg. Compat stays localization/HUD/runes only.
Latest Update (1.3.24)
- Requires Skyheim Compat 1.1.10 (poison/AoE NullReferenceException in Skyheim's damage postfix).
- Compat 1.1.5+ fixes enchanted-armor tooltip crashes and first-hover display.
- Fixed item names and descriptions in-game (no more missing/blank localization).
- Fixed a crash that occurred when trying to craft items (including with
devcommands). - Added a configuration file for all runes (enabled, cooldown, Eitr, stamina, range, damage).
Installation
Thunderstore / r2modman / Gale
Install Skyheim 1.0 Fix. Skyheim Compat is a required dependency and will install automatically.
Do not install makail-Skyheim at the same time. Gale/r2modman will still label the plugin Skyheim 1.3.12; the Fix package is the rewritten skyheim.dll. If the log shows TypeLoadException / SkyheimAltarPanel:_leftSlot / Element, you have the original DLL.
Manual / Nexus
- Make sure you have BepInEx installed.
- Remove any previous version of Skyheim (original or other fixes).
- Install both this package and Skyheim Compat 1.1.10.
- Keep
skyheim.jsonnext toskyheim.dll. - Launch the game.
Notes
- This is intended as a stop-gap solution only.
- Please support the original author if they return to the project.
- Report any issues with this specific fix to cjayride.
Thank you to makail for creating such a well-loved mod.
— cjayride