Thunderstore republish: same 1.0.2 code; package zip uses flat layout (DLL + manifest at archive root).
1.0.2
Re-checked against Valheim 1.0.21 (Steam build 26249040): Ship.CustomFixedUpdate, m_hasSail, m_sailWasInPosition, m_body, and m_nview.IsOwner still match.
Idle boats skip damping: no per-frame GetComponent/AddComponent, and only the physics owner applies the settle.
Config values are cached so the physics tick does not read BepInEx settings every FixedUpdate.
1.0.1
Verified against Valheim 1.0.21 (Release build).
BepInEx dependency set to denikson-BepInExPack_Valheim-5.4.2360.
1.0.0
Changing the sail no longer rolls the boat or launches the hull.
Settle seconds (default 0.4) and Max upward speed (default 1.5) are in the config.
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