
TalentPace
Optionally scales Talent Tree movement and damage bonuses, and can cap talent points by bosses killed.Talent Pace
Optionally scales Talent Tree movement and damage bonuses (off by default; when enabled, scale keys default to 0.5). Epic Loot, meads, food, seasons, and base weapon hits are not scaled.
Boss-tier talent point caps are optional and off by default. Turn them on in config if you want the original 1.0.1 cap behavior.
Caps how many Talent Tree points actually apply, using the bosses that player has killed.
Points past the cap do not turn off the save. Outer nodes stop working until that player kills the next boss, then they come back. No respec.
| Personal boss key | Points that apply |
|---|---|
| None | 9 |
| Eikthyr | 15 |
| The Elder | 21 |
| Bonemass | 36 |
| Moder | 54 |
| Yagluth | 75 |
| The Queen or Fader | no cap |
Inner rings are kept first. A finished Berserker sector is about 33 points, so The Elder cap (21) leaves the outer damage nodes off.
Install on the dedicated server and every client. Same config on both. Console: talentpace.
| Section | Key | Default |
|---|---|---|
| TalentTree effect scaling | Enable effect scaling | false |
| TalentTree effect scaling | Movement effect scale | 0.5 |
| TalentTree effect scaling | Damage effect scale | 0.5 |
| Caps | Enable talent point cap | false |
When the point cap is on, the Talent Tree window shows the cap and the next boss.
Changelog
1.1.0
- Talent Tree movement and damage can be scaled without changing other mods. Point cap is optional (off by default).
- Requires denikson-BepInExPack_Valheim-5.4.2360.
1.0.1
- The Talent Tree window shows the point cap and the boss that raises it.
1.0.0
- Boss-tier cap for Talent Tree points that apply.