Fix: a queued weapon switch still applies while you are sprinting. Valheim clears its equip bar on every sprint tick, so the switch was wiped before it finished. Standing still is unchanged.
1.0.2
Fix: the queue is drained from the plugin's own update loop. 1.0.0 and 1.0.1 attached every patch to Player.ToggleEquipped, so a queued switch was never applied.
Queue remembers whether the press meant equip or unequip, and drops it if the item leaves your inventory or the attack never ends (QueueSeconds).
New: InstantEquip (off) and DebugLogging (off).
1.0.1
Fix: patch Player.ToggleEquipped (not Humanoid). Hotbar switches during attacks are queued again.
1.0.0
Queue hotbar weapon changes during attacks; apply on next FixedUpdate after the swing ends.
Optional queued hide (sheath) with instant or animated hide.
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