Added Quick Stack Store Sort Trash Restock 1.4.15 with explicit AzuEPI support.
Added AzuAutoStore 3.1.4 with conservative existing-item routing.
Added AzuAreaRepair 1.1.7 with the prior 15 m repair radius.
Added PetPantry 1.0.6 with server-managed feeding settings.
Replaced BuildSpace with AzuWorkbenchTweaks 1.0.7, preserving the 100 m build
radius without expanding enemy-spawn suppression.
Replaced client/server PortalRules with server-only ServersideQoL PortalProgression
2.0.11 and restored vanilla portal restrictions as the progression baseline.
Added server-only ServersideQoL TameAssist 2.0.11; no client dependency required.
Added AAA Crafting 2.1.8 on server and clients with AzuCraftyBoxes integration.
Added client-only AAABuildMenu 1.0.4 in native Valheim 1.0 mode.
Restored the prior 100 m area ranges, while keeping multiplayer area transfers
disabled until MultiUserChest is selected.
1.3.0
Replaced InventorySlots with server-synced AzuExtendedPlayerInventory 2.4.14.
This is an inventory-layout migration; clear old InventorySlots-managed cells
before switching when preserving their contents matters.
1.2.0
Replaced client-only RunicCrafting with server-synced AzuCraftyBoxes 1.8.19.
The server now owns the 100 m crafting range and excludes production devices so
OttoFuel remains the sole fuel owner.
1.1.0
Synced to the updated server profile (26 packages, 22 server + 4 client).
Bumped EpicLoot, ImpactfulSkills, ProgressivePowers, InventorySlots, PortalRules,
OttoFuel, Compass, LongshipUpgrades, ConditionalConfigSync, MWL, BuildSpace,
RunicCrafting to current versions.
1.0.0
Initial release. Mirrors the Mringle server's Valheim 1.0 (Deep North) profile:
16 server-synced mods + 4 client quality-of-life mods, all version-pinned to match
the server exactly.
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