Valheim
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eksdi-IDFK_Modpack-1.0.0
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Required mods (72)

This package requires the following packages to work.
Allows you to plant evenly spaced crops, either one at a time or in any amount of rows and columns, with grid snapping features and invalid crop placement prevention. Harvest in bulk and optionally auto replant crops. Configurable and supports gamepad.
Version:2.0.3
Allows tree stumps to regrow into the tree they once were after a configurable amount of time.
Version:1.0.5
Enable transmogrification of your armor and weapons, so that your equipped items can look like whatever other items you want whilst retaining its properties.
Version:2.0.4
AzuEPI is Extended Player Inventory from OdinsQOL pulled out for your modular pleasure. Currently pulled out as is, but soon get a rewrite of sorts!
Version:1.4.12
Patches that alter the wear and tear component of build pieces (Walls, ships, carts & shit). Structural integrity, damage and weather options.
Version:1.0.8
Bow and Quiver mod. Some tweaks available for archery. 50% chance to return arrows on hit (configurable). This mod is a work in progress with more quivers and features to come.
Version:1.3.11
Mod to automatically feed tamed animals from nearby containers, ensuring your pets stay happy and healthy without manual intervention.
Version:1.0.5
Client mod that will save the state of the crossbow when you switch weapons (or otherwise unequip the crossbow). Meaning, if it was loaded, it will be loaded when you switch back to it.
Version:1.0.2
Monster and Event Extension for Balrond Amazing Nature
Version:0.2.4
Adds primary attack of Battleaxe to Sledges and move it attack to secondary
Version:1.0.3
Compass,Wind Vane, Battlehorn and other tools for no map play
Version:1.0.4
Removes stamina consumption while holding the hammer, hoe, and cultivator!
Version:0.1.2
Makes enabled Wards protect a player from random events. Works on both servers and solo games.
Version:1.0.0
Adds 3 small and 5 new large boats with anchors and lamps and a boatyard that can help you on your journey.
Version:1.4.1
As requested, split FineWoodPieces into 3 separate mods (ClayBuildPieces, FineWoodBuildPieces and FineWoodFurnitures)
Version:1.2.6
Adds 23 new foods that you can cook and prepare, 2 pickable food/ingredient, 1 resource that you can mine, 3 cooking station, 2 new processing station and new way of making foods.
Version:1.3.0
Adds a new build piece that collects feathers if you build it on a tree.
Version:1.1.9
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 17 new pickable plants and 8 new elixirs.
Version:1.4.7
A simple requested mod, changes how one hand weapons are holstered (except spears), instead on the back its holstered on the hip.
Version:1.0.1
Adds 8 mines/dungeons for ores (ie. copper, iron) across all biomes (except the last biome), that automatically resets (configurable reset day).
Version:1.2.0
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