Changelog
0.0.2
- Added a character collection that remembers acquired appearances after the donor item is sold, lost, destroyed, or stored.
- Added separate appearance and particle collections with 4 columns, 6 rows, paging, name search, favorites, and progression ordering.
- Added independent particle donors, with the same type and attack compatibility checks as appearance donors. Particles follow the selected appearance by default; the particle section hides when the character has no collected particle weapons.
- Added Original look and Original particles toggles, dimmed original-item placeholders, and restoration of the last donor selected in the open editor.
- Added a rotatable, zoomable character preview with Original/Selected comparison and one-step Undo for Apply and Remove.
- Moved Use donor icons into the illusion window as an immediate, persistent client preference. Existing config choices migrate automatically and the old config entry is removed.
- Added an opt-in setting for compatible unclassified weapon types while preserving known type and equipment restrictions.
- Refined the inventory-style interface, separate draggable collection panels, and blocked-interface handling.
0.0.1
- Initial release: apply the appearance of compatible owned gear without consuming items or changing stats, upgrades, durability, or enchantments.
- Added Apply/Remove controls, original-particle preservation, particle hiding, and saved per-item cosmetic choices.
- Added optional donor icons, name colors and markers, and visibility controls for other players' illusions.
- Supported equipped and main-menu character appearances, with original gear shown to players without the mod.