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ObeliskHub
Build Obelisks to enter a shared Hub above the ocean, with one exit for every named Waypoint in the world.ObeliskHub
Build Obelisks to enter a shared Hub high above the ocean, with one exit for every named Waypoint in the world. Every player on the server needs the mod.
Features
- Obelisk: a one-way gate into the Hub. Metals and other restricted items can't pass, unless an Ashlands Obelisk Upgrade has been applied.
- Waypoint: a pad that becomes a destination for everyone on the server once it has a name.
- The Hub: a generated building with halls to the north, east, south and west. Each Waypoint's exit stands in the hall matching its direction from the world center, numbered from the entrance. A map table marks every Waypoint on your map, and those names stay correct as the Hub is rebuilt.
- Decorations: furniture and other decorative pieces can be built in the Hub's central room, at their normal cost, with no workbench needed. Anyone can remove them.
- Obelisk Shard: a consumable that takes you into the Hub from anywhere after 1.5 seconds, crafted at a level 4 Cauldron. A Molten Obelisk Shard, made from it at the Food Preparation Table, also lets metals through.
- Carts: a cart attached to you travels with you.
- Hub styles: set in the server's config.
- Stone: dark low-ceilinged dungeon
- Grausten a soaring cathedral
- Darkwood a snug log cabin
- BlackMarble a brutalist fort
- MeadowsCottage a rounded garden full of plants.
When Waypoints change while someone is in the Hub, entry is blocked and anyone inside is returned to where they entered after 60 seconds, then the Hub rebuilds.
Console commands
| Command | Permissions | What it does |
|---|---|---|
obeliskhub_style [name] |
Admins | Sets the Hub style; with no name, lists the styles |
obeliskhub_layout |
Anyone | Prints the current layout and its validation report |
obeliskhub_seed [count] |
Admins | Places Waypoints around the world and reveals them on your map (default 20) |
obeliskhub_clear [seeded|placed|all] |
Admins | Deletes Waypoints once the Hub is empty; with no filter, only reports the counts |
Installation
Install with a mod manager, or put ObeliskHub.dll in BepInEx/plugins, on every client and the server. Requires BepInEx and Jötunn.