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Decompiled source of BlastFurnacePatched v1.0.3
BlastFurnacePatched.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("BlastFurnacePatched")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("BlastFurnacePatched")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("b023762e-3658-4556-823a-a92987f85453")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace BlastFurnaceFix; [BepInPlugin("hoobi.BlastFurnacePatched", "BlastFurnacePatched", "1.0.3")] [BepInProcess("valheim.exe")] [BepInProcess("valheim_server.exe")] [HarmonyPatch] public class BFFix : BaseUnityPlugin { internal const string ModName = "BlastFurnacePatched"; internal const string ModVersion = "1.0.3"; internal const string Author = "hoobi"; private const string ModGUID = "hoobi.BlastFurnacePatched"; private static Dictionary<string, ItemDrop> metals = new Dictionary<string, ItemDrop> { { "$item_copperore", null }, { "$item_copper", null }, { "$item_ironscrap", null }, { "$item_iron", null }, { "$item_ironore", null }, { "$item_tinore", null }, { "$item_tin", null }, { "$item_silverore", null }, { "$item_silver", null }, { "$item_copperscrap", null }, { "$item_bronzescrap", null }, { "$item_bronze", null } }; private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) new Harmony("hoobi.BlastFurnacePatched").PatchAll(); } [HarmonyPostfix] [HarmonyPatch(typeof(Smelter), "Awake")] private static void BlastFurnacePatch(ref Smelter __instance) { //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Expected O, but got Unknown //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Expected O, but got Unknown //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Expected O, but got Unknown //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Expected O, but got Unknown //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Expected O, but got Unknown //IL_01b9: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01d3: Unknown result type (might be due to invalid IL or missing references) //IL_01ed: Expected O, but got Unknown //IL_01ef: Unknown result type (might be due to invalid IL or missing references) //IL_01f4: Unknown result type (might be due to invalid IL or missing references) //IL_0209: Unknown result type (might be due to invalid IL or missing references) //IL_0223: Expected O, but got Unknown if (__instance.m_name != "$piece_blastfurnace") { return; } ObjectDB instance = ObjectDB.instance; List<ItemDrop> allItems = instance.GetAllItems((ItemType)1, ""); foreach (ItemDrop item in allItems) { if (metals.Keys.Contains(item.m_itemData.m_shared.m_name)) { metals[item.m_itemData.m_shared.m_name] = item; } } List<ItemConversion> list = new List<ItemConversion> { new ItemConversion { m_from = metals["$item_copperore"], m_to = metals["$item_copper"] }, new ItemConversion { m_from = metals["$item_tinore"], m_to = metals["$item_tin"] }, new ItemConversion { m_from = metals["$item_ironscrap"], m_to = metals["$item_iron"] }, new ItemConversion { m_from = metals["$item_silverore"], m_to = metals["$item_silver"] }, new ItemConversion { m_from = metals["$item_copperscrap"], m_to = metals["$item_copper"] }, new ItemConversion { m_from = metals["$item_bronzescrap"], m_to = metals["$item_bronze"] }, new ItemConversion { m_from = metals["$item_ironore"], m_to = metals["$item_iron"] } }; foreach (ItemConversion item2 in list) { __instance.m_conversion.Add(item2); } } }