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Date Uploaded
2 weeks ago
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139
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203KB
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Ashlands Water Fix

A small client-side BepInEx plugin for Valheim 1.0.12.

What it fixes

Valheim 1.0 introduced a separate internal heat value for the Ashlands ocean, but that value is never reduced after leaving the water. Once fully heated, a player can therefore take immediate full damage when entering water again.

The same change disconnected Ashlands ocean heat from the existing camera heat effect, removing the gradual visual warning that existed before release.

This mod:

  • Cools a full Ashlands ocean heat charge to zero at a constant rate over two seconds after leaving dangerous water.
  • Preserves partial heat if the player re-enters before those two seconds pass.
  • Also cools retained heat in safe, non-Ashlands water.
  • Restores the heat-distortion overlay and makes it fade in and out with the actual ocean heat level.

The mod does not change heat buildup, damage, equipment heat resistance, or lava behavior.

Installation

  1. Install BepInExPack for Valheim 5.4.2333 or later.
  2. Copy AshlandsWaterFix.dll into a folder under BepInEx/plugins.

Only the client needs the mod. Installing it on a dedicated server is not required.

Building

The project targets .NET Framework 4.6.2. Build the release package with:

dotnet build AshlandsWaterFix/AshlandsWaterFix.csproj -c Release

The Thunderstore-ready archive is written to dist/AshlandsWaterFix-1.0.0.zip.

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DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro